Samurai Riot reviews

Translated by
Microsoft from French
Product received for free I had the opportunity to do a test and even an article of the game. My number of hours is not significant. I enjoyed playing this game that will awaken your souls from old gamers. If you have never played this style of gameplay, it is possible that the game will get you tired by time or seems repetitive. Spend time developing the best with your partner to get the best possible notes and damage. Anyway the system is indeed innovative but especially to play in Duet (he loses much of his interest in solo). Different Intros as well as a real choice of history to occupy you with certainly more than a 60aine hours of replayability. For more information, my test article is available here: https://gamewave.fr/samurai-riot/choisissez-votre-credo-en-solo-ou-en-duo-dans-samurai-riot/good game at all.
Translated by
Microsoft from Deutsch
I've played just under an Hour so far, but that was enough for the first 3 Levels and I think you can get a Picture of it. This is a 2D beat ' em up in the samurai setting, which is positive in itself, since there is hardly anything like that, at least in the West. The graphic style looks good and atmospheric. There are 2 Characters and for more Individualization there are several Combat Schools to Choose from that change the Stats and also bring unique Abilities, for example, a Double Jump. Most of them, of course, you have to unlock. The moral Choices that Highlight Pros and Cons also give the Game a high Replay value. From the Gameplay, it has to measure up for me with the last Game of this Kind, Which I've pulled through, Wulverblade. Here, However, Samurai Riot pulls the shorter one, because there are two attack button and several special moves but an Evasive Button, I would have liked. A Collision Query Wouldn't be bad either, because it happened too often that an Opponent was suddenly behind me after Blocking attacks and then of course missed me one and was the Reason. I had beaten myself past the past. That has to be net. This Section is my purely subjective Feeling and, should there be an Assessment, would not be included in it. That's why the spoiler bar The World in the Game has not only feudal Japan but also modern Influences. So you walk along a beautiful old Japanese Bridge and swoups pops up an ugly Pipe. Or you can see a traditional "Lamp" and suddenly there's a Cable looking out or an Opponent's gun looks like a big cutter knife Blade, which has been glued to ne Pole with Duct tape. Something like that always bothers me extremely. It breaks the samurai immersion for me. I'm annoyed even if on a Wallpaper with a japan. Temple ne modern Lamp is on display. Verdict: A Review does not follow yet, but I can recommend it for People who want to have a samurai beat ' em up. For People who want the Gameplay before setting, I recommend Wulverblade.
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