Santa's Rats Issue
About
- in the original version there's a problem with the keyboard usage because I added Z as DOWN while I've written S. Z works, S not. In the updated version ("cheat") you can use both.
- exploding gifts give you more points, so if you can it's better to take them in order (after a trembling one check where's the new next one)
- rats and bats defeat you with a single touch, so watch out when you jump even for animals moving on the above level
- in this first release of the game, you'll have only three different levels to play with - but after that, you'll be able to keep on playing them again with a reduced time (you can go on trying to beat your record as long as you're able to)
- "cheat" version is the same as the original one but for that fix AND because pressing F7 on one specific moment during home let you enter in a cheat page where you can select from which house you want to start, if you want unlimited time or unlimited lives. I think that spoils the fun, but I know for direct experience that one may want to use cheats - so who am I to object to that?
Some more unspecific notes:
- this game has been developed using CC65 compiler (https://www.cc65.org/)
- resources have been made using SpritePad Pro (https://subchristsoftware.itch.io/spritepad-pro), CharPad Pro (https://subchristsoftware.itch.io/charpad-pro), Goat-Tracker (https://sourceforge.net/projects/goattracker2/) and Aseprite (https://www.aseprite.org/)
- this game has been inspired by countless 8bit/16bit and/or arcade games but it would be unfair if I forgot also to tribute the more recent Darkula by Locomalito (https://locomalito.com/darkula.php) as a source of inspiration