Average Playtime: 2 hours

SATAZIUS

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About

The year is 2051. Location: SATAZIUS, a long-abandoned planet.
The cruiser Agano was on patrol when it was attacked and stricken by a confederacy of space pirates that had established a base on SATAZIUS. The pirates attacked the Agano intending to steal the assault ship ‘Trafalgar’ that was stowed aboard the Agano, but the Trafalgar made a successful emergency escape.
The crew of the Trafalgar calculated the probability of successfully escaping the pirate overrun planet at 0.02%; the probability of charging into and successfully destroying the pirate base was 1%. Taking the higher probability escape plan, the crew of the Trafalgar turned their ship toward the pirate horde and began their charge into the heart of SATAZIUS.
SATAZIUS is an awesome old school side-scrolling arcade shooter by accomplished indie developer ASTRO PORT (Gigantic Army, Armed Seven, Supercharged Robot Vulkaiser), featuring an arsenal of 13 types of upgradeable weapons, power-ups, obstacles and boss encounters that arcade veterans will enjoying getting to grips with. Customize your ship by selecting two side weapons which can be cycled and deployed at any time during the action, and a charge attack to unleash massive destruction.
There is a plethora of enemy ships to shoot down, tight spaces to navigate, power ups to grab, and bonuses to acquire. Featuring great stage design, a thumping techno soundtrack, fast and outstanding action, old school graphics and giant bosses, SATAZIUS is a true throwback to old-school arcade shoot ‘em ups, replete with homages which will be instantly recognizable to fans of arcade shooters.
Key features:
  • 13 upgradeable weapons to choose from
  • 4 difficult levels allowing accessibility for new players while challenging veterans as well
  • Varied and exciting stage design
  • Massive bosses
  • Winner of the August 2008 Jikkyo Play Contents Award
Platforms
Release date
Developer
ASTRO PORT
Publisher
Nyu Media
Age rating
Not rated
Website
http://nyu-media.com/products/satazius/

System requirements for Linux

  • OS: Ubuntu 12.04
  • Processor: Pentium III 1GHz or better
  • Memory: 256MB or better
  • Graphics: NDIVIA Geforce series, AMD(ATI) Radeon series
  • Hard Drive: 100 MB free hard drive space
  • Sound: DirectSound-compatible Sound Card

System requirements for PC

  • OS: Windows 2000/XP/Windows 7
  • Processor: Pentium III 1GHz or better
  • Memory: 256MB or better
  • Graphics: NDIVIA Geforce series, AMD(ATI) Radeon series
  • DirectX®: DirectX®8 or later
  • Hard Drive: 100 MB free hard drive space
  • Sound: DirectSound-compatible Sound Card
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Last Modified: Jan 24, 2024

Where to buy

Steam

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Sinkler

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1,388 items
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Are you prepared to die?
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High Scorer
Cleared the game with a score of over 800,000 points on Normal difficulty or above without continuing.
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Chaaarge!!!
Destroyed 500 enemies using any charge weapons.
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Cleared Satazius using 1 credit on Normal difficulty or above.
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Dark Hell memories
Cleared Satazius on Normal difficulty or above.
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Satazius Troll pt. 1 [ Oddball Stuff ]
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SATAZIUS reviews and comments

Translated by
Microsoft from Russian
Very, very difficult game (in the main you die from collisions with the Earth, asteroids, etc.) to keep track of where your ship is sometimes unreal because of the number of enemies and their shells around to pass the last levels-unreal happiness, plus you give 30 seconds Take a break (only 30!) despite the small weight (50MB) and its duration, the graphics pleases the eye:) 5/5 in total
Translated by
Microsoft from Spain
If you lived the time of the SNES or NES, this game will sit pretty well, has a simple interface, without saving system, but it puts you to the test as a driver of spaceships, is not so easy to pass, but gradually you go accustomed to the , is flexible in terms of the level of weapons, this game I recommend for people born in the 90s or earlier and who are a collector xD... If you plan to buy wait until this sale, the game is good but not to play it all the time.
Translated by
Microsoft from Russian
Can a Nouneumovaya studio make a usable scrolling shooter? Surprisingly yes. The Game is not too executed, it has no charisma (even primitive plot zastavochek not), but the devil, the gameplay in it worked out almost perfectly. Many weapons under different style of play, good led design, perfectly balanced complexity. The Game is not dumb bull hell by Type "on the screen a million dead pixels, find a safe zone", and classic skilling. Where you start with Chekpointa. Where you can break crashing into a floor or a post. Where there is little of a wound and the more experience you have, the better you play. Even the "Bomb" is implemented by the smart-has a cooldown and does not give you invulnerability, but simply extinguish the enemy spotlights and deals damage (it will not be possible to spam the boss of the enemy Tankuya). Overall, the game Is a very positive impression.
Translated by
Microsoft from Spain
How long has it been since you've been playing a lifelong ship shooter? You Don't remember, do you? Well if you want to taste a title of this genre and do not know which, you can start with this game, especially if you are not especially skilled, is very well balanced (can play the less skilled and even the most expert without getting bored), accounts With a good arsenal of weapons that you are unlocking, and the game but short, it will be a challenge interesting enough to keep you entertained and even replay in an afternoon of boredom Note: 7 (It is neither the best nor the most revolutionary of the genre, nor has a modern graphics but it fulfills its function that is to entertain without greater pretensions, the gameplay is good and the arsenal varied, that in the end is what most matters in this genre, if possible play it with command although it is not excessively Necessary
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