Satria Selut
About
Disclaimer: This game is in very early prototype phase. There might be a huge missing features including in this build. Need to determine if the idea or the gameplay is somehow enjoyable. Any suggestion and feedback would be extremely appreciated.
You're a knight that is tasked by the magister to slay slimes in the castle's bottomless basements. Any slime that you've slain will reward you a set amount of golds. Will you able to slay all of the slimes?
- Gameplay instructions
- Player Controller
- Move Button - There will a set of green tiles appear beside the player and when click either of the tiles, the player will move onto it. Any movement will cost 1 Action Point.
- Attack Button - There will a set of red-ish tiles appear beside the player and when click either of the tiles, the player will attack any slime in it. Any attack that hit slime will cost 1 Action Point.
- Player will able to do any movement or turn whenever it is player's turn. Otherwise, the slimes will move by their own.
- Player Controller
- Important Side Notes
- The gameplay is infinite-ish as there will be no boss/ending (not yet) in this phase and the game will end when the player is dead.
- There is no confirmation that the game will be developed fully (aka finished).
System requirements for Web
Last Modified: Jul 8, 2022
Where to buy
itch.io
Satria Selut reviews and comments
Related pages
Projection: First Light, ACA NEOGEO THE KING OF FIGHTERS 2000, Genesis, Hangman Pro, Create