Average Playtime: 3 hours

Saucer-Like

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About

Yanagi is a young member of the clan of silent guardians and forest dwellers. He wakes up one morning knowing that he has to face the most momentous day of his life. On the day the action takes place, all members of the town must carry out a long anticipated ritual that has been handed down from generation to generation waiting for this moment. Yanagi will have to take an irrevocable decision that could unite him or separate him from his clan forever. Once the ritual begins, there will be no going back.

Saucer-Like is more than just a videogame. It is an animist fable; a reflection on the role of the individual in society. In Saucer-Like we aim at involving the user in the story while, by means of audio visual resources, he or she is entangled in the particular atmosphere of this universe, which is halfway between the dark fantasy and Michael Ende’s stories twilight surrealism.

Main features

  • Old school point and click adventure gameplay.
  • More than 40 hand-drawn backgrounds.
  • Precious 2D animations with an anime look.
  • A crepuscular mood framing an absorbent and immersive story.
  • Moving instrumental OST.
  • An animist fable; a reflection on the individual´s role in society.

Platforms
Release date
Developer
Fosfatina Ediciones
Publisher
Tizona Interactive
Age rating
Not rated
Website
http://tizonainteractive.com/saucer-like/

System requirements for PC

Minimum:
  • OS: Windows 7 SP1 or higher
  • Processor: Intel Pentium N3540 2,1 GHZ or AMD equivalent or higher
  • Memory: 3 GB RAM
  • Graphics: Intel HD Graphics 3000
  • DirectX: Version 9.0
  • Storage: 2 GB available space
  • Sound Card: Compatible with DirectX 9.0
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Last Modified: Aug 28, 2019

Where to buy

Steam

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Saucer-Like reviews and comments

Translated by
Microsoft from Spain
With this game I had the feeling all the time of a "I want but I can not". On the one hand the story is badly narrated and little cared for and in a game in which it is so important, is a great flaw. Try to be deep and do not get it, it makes you believe that there is an important decision and then to finish the game you have to do both, really absurd. Artistically the funds are not bad, some I liked, like the tree at the exit of the village or the entrance to the cave with the Torii background. But If we talk about the protagonist and the people of the village, don't liked me. Nothing that can not be improved with time and much practice. As for the decisions that you offer through dialogues, it gives me laughter. That you should choose one if you return to the conversation is still available the other? In the end you do both and you stay so wide. Totally absurd and a pretty serious flaw. Protagonist Muuuuuy boring and slow muuuuuy. I Did Not get empathize with him at any time and see that I tried, but it is so messed up the story and you deepen so little, that is impossible. And in short, game too cut, very slow, monotonous and bad narrative. If you buy it I would advise that it be on sale because for €6 or jokingly, there are a thousand better games.
Translated by
Microsoft from Spain
As Willow-Like Weeping Willows is a classic point & click Graphic Adventure. Created by the Spanish indie studio Fosfatina. The game possesses a great work of design inspired by the anime, fused with the concepts of Japanese art. In This adult story we will meet Yanagi ("Willow" in Japanese) a young man belonging to an enigmatic clan of the forest, a small group of villagers closely linked to nature, rooted in the old ways of the past and with the courage to ensure the wellbeing of the B Osque. One morning, the boy wakes up late and leaves home knowing that he must face the most difficult and ambivalent decision of his life. It will depend on your destiny, because the chosen option could unite or distance you from your people for the rest of eternity. It Is A work of art in motion, relaxed in its mechanics of play. The title is short, but let's not forget that its price is very affordable to any pocket. Although brief, it has a great capacity of immersion that comes to catch as the twilight when it dominates the horizon. The melodies are made to respect giving a finish with more soul. The best: Deserves a gold medal for its great artistic style. Alternative Endings. It Is Unique as few. The worst: The casual or more conservative public Will not fit this coup of originality well.
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