Science breaker
About
Graphics are made using a tileset from itch.io, and the Tiled software was used in order to create the "blocks" used to generate the map
Procedural generation is used in order to let the player explore in any direction while still following the storyline (storyline is still a work in progress)
Made by Darknew, Domyminion, Carnivorace for the AI and Games Jam 2021