Sembliance (Samina Trachier)
About
This game was created for a studio class with fellow designers: Kevin Ray, Maddy Sutton, Colin Hernando, and Adam Goren.
Sembliance is a futuristic 3D platforming simulation where the player must use momentum and flipping polarity to overcome various puzzles.
For this project my Lead role was head UX/UI Designer, in addition Art Director, and Level Designer.
Kevin: https://kevin-ray.itch.io/
Maddy: https://msutton22.itch.io/
Colin: https://github.com/ColinH131
Adam: https://adamax.itch.io/
Fall 2019
Developed in Unity 2019.1.9f1
Windows 10
System requirements for PC
Last Modified: Nov 11, 2019
Where to buy
itch.io