Sentinel Worlds I: Future Magic

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Sentinel Worlds I: Future Magic is a 1989 role-playing video game developed by Karl Buiter and published by Electronic Arts for the MS-DOS and Commodore 64 computer systems.

Set in the year 2995, Sentinel Worlds I: Future Magic is an innovative game that allowed a player to command a crew of five Federation officers and embark on an epic quest to save the Caldorre System from space raiders. The player's mission is to develop a crew and a starship and find the raiders' base and rid the system of them. The game was particularly notable for a musical score that simulated multiple instruments by swapping between them faster than the human ear could differentiate.

Release date
Developer
Electronic Arts
,
Karl Buiter
Publisher
Electronic Arts
Age rating
Not rated

System requirements for PC

System requirements for Commodore / Amiga

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Last Modified: Aug 28, 2019

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