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Indiana Jones and the Last Crusade: The Graphic Adventure

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Indiana Jones and the Last Crusade: The Graphic Adventure is a graphic adventure game, originally released in 1989 (to coincide with the release of the film of the same name), published by Lucasfilm Games (now LucasArts). It was the third game to use the SCUMM engine.

System requirements for Commodore / Amiga

System requirements for Atari ST

System requirements for Classic Macintosh

System requirements for PC

System requirements for macOS

Minimum:
  • OS: Mac OS X version 10.5 (or newer)
  • Processor: Intel Processor
  • CPU Speed: 1.8 GHz
  • Memory: 128 MB RAM
  • Hard Disk Space: 2 GB free disk space
Recommended:
  • OS: Mac OS X version 10.5 (or newer)
  • Processor: Intel Dual Core Processor
  • CPU Speed: 2 GHz
  • Memory: 1 GB RAM
  • Hard Disk Space: 2 GB free disk space

System requirements for Linux

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Last Modified: Jul 29, 2024

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Indiana Jones and the Last Crusade: The Graphic Adventure reviews and comments

Translated by
Microsoft from Spain
The original analysis can be found at https://thepastisnow.net/2017/01/23/indiana-jones-y-la-ultima-cruzada-eterna-juventud-para-quien-beba-del-grial/Dr. Jones is one of the most famous characters of all time, his adventures have served Of inspiration for many games and adventure books, and even sure when you were little you also wanted to be an archaeologist. Henry Jones Junior is the real name of the protagonist of this adventure of the already deceased Lucasarts, just as his name is the same in the film, the game is also, because it is exactly the same story, counted in the same way with even the same phrases in deter Mined moments, although it must be added that the game, sometimes, widens the content of the film. Indy is drenched in getting the Coronado Cross, as seen in the movie. It Was launched in 1989 in the USA although it would not reach Spain until 1990, this game uses SCUMM system, being the third game that would use this system, has even some verbs that were then removed and in turn was the first to integrated Look and Talk. You Can see that it is very different from Maniac Mansion 2, since this was the last to use. On This occasion the shortcuts to the verbs is the same as on the keyboard by QAZ rows to Push Pull and Give and so on. It Also has another determinant and that is not common in the adventures of Lucasarts, you accumulate points and you can die as in the Sierra games as Space Quest V. The blissful controls, I know many who did not pass from here. The dots accumulate depending on things you do, ie you can advance in the game in different ways, sometimes with logic or other times to punch, an example would be the fighting with the car when you have to go to Iskenderun with Henry , if you have the pass signed by Adolf Hitler himself, the guards will let you pass without any further glances. As tempting as "Give a blow" is not a good idea. At a certain moment we will be in front of the Führer and as happens in the film, it detends in front of us and asks for something to sign, since we are in a burning of books, here we will sign a pass that we caught previously, or not, depending on what we did We'd have the much-wanted pass or not. All These actions that we are doing are those that are giving points according to the series and that can be consulted on the screen of Bran (mythical F5) indicating the episode and the series, at the end of the game you will get the score you got and you can always replay It to see how it can affect one way or another, solving the alternative ways you left behind. In The Save game screen you can see your score next to the phone for the track book. The Diary tells us in The form of a key where we have to look. You will Have to guide you through the game with the Grail Diary that your father has sent you in the mail, just as in the film and that will help you solve the puzzles as the game goes forward. Do Not forget to leave any site without searching, where least you expect it there are scores and content that extends to the film complementing perfectly. Thanks to the instructions of the Grail Diary, we know where to look. The key points of the film are repeated in the game, in a wink that also is very nice, as well as innovative, because we remember that is based on the film and that happens exactly the same, but as I said at the beginning, sometimes complete the story. Sam and Max, Maniac Mansion or Zak McKracken are some of the games referenced in the Indy office. In Addition to the recurring themes of the film, in the game there are several "Easter Eggs" or winks in the form of references to other films, allusions to Steven Spielberg or George Lucas or to other games of Lucasarts. It Is A title that if you have not played you should do it, without a doubt of the best graphic adventures that came out, with good scenes of action, difficult fights and the best, the possibility of solving the puzzles by different ways, a very rich game. I leave a gallery of images of the 3 tests that are also resolved in the film, you can find that are the same. My favorite part is the end without a doubt, find the gentleman and try the grails, although there is a way to know directly which is correct, not if you have found, if so, tell me as! The gentleman makes it clear you won't be able to leave with the Grail. And you? Did you See Indy dying over and over again trying the Grails? See you soon!!!
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