Average Playtime: 1 hour

Gabriel Knight: Sins of the Fathers

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He started out writing a book on voodoo. Now he’s fighting for his very soul.

Gabriel Knight is the last in a long line of Shadow Hunters, those fated to fight the dark forces of the supernatural. Haunted by a centuries-old curse, he is tormented by terrifying nightmares.

Now he must spend every waking moment scouring the side streets and back alleys of New Orleans for the key to his dark past. And when he sleeps - the nightmare begins.

  • Stylishly designed and richly written - a true neo-Gothic computer novel.
  • Unravel an ancient and unnerving supernatural secret as you interrogate everyone in this elaborate psycho-thriller set in modern-day New Orleans.
Release date
Sierra On-Line
Phoenix Online Studios LLC
Activision Blizzard
Age rating
Not rated

System requirements for PC

  • OS: Windows XP / Vista / 7 / 8 / 10
  • Processor: 1.0 GHz
  • Memory: 256 MB RAM
  • Graphics: DirectX 7 Compatible
  • DirectX: Version 7.0
  • Storage: 700 MB available space
  • Sound Card: DirectX Compatible
  • Processor: 1.4 GHz
  • Memory: 512 MB RAM
  • Graphics: DirectX 9 Compatible
  • DirectX: Version 9.0

System requirements for Android

4.0 and up
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Last Modified: Sep 17, 2019

Where to buy

Google Play

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Gabriel Knight: Sins of the Fathers reviews and comments

Translated by
Microsoft from French
Do you like this criticism? Visit the official website of Shnapenn's choice! https://shnapenn.com/* * * GABRIEL KNIGHT: SINS OF THE FATHERS developed by Sierra on-line Gabriel Knight is an adventure game tinted with humour and horror, which takes root in the Voodoo legends of New Orleans. Published in 1993, three years after the secret of Monkey Island and one year after King's Quest VI: heir today, gone tomorrow, the first installment of the Gabriel Knight series draws on the success of its predecessors in offering a high calibre adventure for an audience adult and warned. The player embodies Gabriel Knight, an incorrigible writer, bookseller and hedonist, located in the French quarter of New Orleans. From the first lines of dialogue, the character appears rich and complex, both detetable and endearing, and his bitter exchanges with grace, his unsubmissive Assistant, give immediately the tone and the measure of the work. The writing is finely mastered and actively participates in the unique atmosphere of the game. Surprisingly considering the time, the totality of the dialogues are vocalised by professional actors, including Mark Hamill, Michael Dorn (Worf in the Star Trek series), Leah Remini in the role of grace as well as Tim Curry in the role of the main character . But even more surprising, the totality of the narrative texts is also vocalised, that is to say that each object description found in the game and each action accomplished by the player is described by the rich, mysterious and mesmerizing voice of Virginia Capers . Her performance was so striking that she won the "best female voice-over acting" award from computer gaming world in 1994. The narrative itself is presented as a "supernatural psycho-thriller" and relies on a panoply of historical and anthropological references to provide a consistent and authentic experience. Gabriel, who investigates a series of murders related to voodoo practices in order to write a book on the subject, discovers a cartel of powerful characters exercising important control over the city. Everyone hides his game well and leads a double, even a triple life, and the player will have to pierce the many veil of mystery surrounding this dangerous group. Gabriel Knight himself will live a meteoric progression, from a disillusioned macho to an involuntary descendant of a long line of schattenjäger, which literally means "Shadow Hunter". The game refers to traditional vévés, Loa spirits and other elements of Voodoo practice, weaving a modern fable that fits halfway between historical reality and playful imagination. Likewise, and unlike the main adventure games of his time, the puzzles are logical and are part of the fiction of the presented universe. For example, from the beginning of the game, the streets of New Orleans are occupied by many characters, including a large number of musicians composing a lively and credible atmosphere in the background. However, it turns out that one of these musicians watches over the player and relays, thanks to his music, information about his whereabouts, so that his Masters within the cartel can assess the danger he represents. The player will also have to decode these musical signals in order to discover the secrets of his opponents. The gameplay is as finely woven as the narrative, offering an absolutely memorable experience. In addition, environments abound in Visual and sound details and the interface remains functional and easy to understand despite its age. A left-click triggers an interaction with a place, object, or character, while right-clicking changes the nature of the interaction (open, talk, use, etc.) The hero unfortunately moves slowly into the environment and the player will have to do some forced roundtrip, which can result in a certain amount of impatience. Gabriel Knight: sins of the fathers is considered one of the greatest adventure games ever made and this reputation is amply deserved, like that of his successor the beast within. The great age of the series requires some adaptation for today's players, but its many qualities are definitely worth the detour. + Superb Visual and sound atmosphere + complex characters and mature narrative + logical puzzles anchored in a historical context + high quality sound and voice-acting + mechanics and efficient interfaces – Slowers and lengths EXCELLENT if you Search: + a dark and mysterious adventure + a great classic of the point-and-click golden age to avoid if you are looking for: – a light game that requires little time – a modern interface 9.3/10 Shnapenn's choice 2016
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