Shadowdancer
About
Shadowdancer
We created this game as an assignment for Unity + USC Games Unlocked course from February to April 2019. Our main goal was to create our first original 3D game, to test and expand our skills and knowledge of Unity, understand 3D game development better, and sharpen our project management skills.
The two of us (one programmer and one artist) managed to create this version in about 8 weeks from scratch.
Gameplay is about 5-10 mins. Prepare for bugs.
- Shadow Connection: your appearance changes when you aren't directly illuminated by light. In this Shadow form, you are able to see special objects, and use the Shadow Jump ability while sneaking.
- Stealth stance (crouching) and Normal stance (standing) are automatically toggled.
- Shadow Jump: on activation, you teleport to a marked destination.
- Enemies can spot you from a distance and chase. Also able to lose you if they can't spot you for a while.
WASD - Movement
Space - Shadow Jump / Jump
E - Interact
Esc - Pause Menu
F1 - Help