SHAPE.SHIFT()

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(The standalone version is recommended as these have extra graphical effects that are not available in the web version :))

Update (19/4/16): Reduced the time it takes for the game over UI to appear so you can now restart the game faster.

Update (1/5/16): "Post-Jam" versions are now available to download. In this slightly easier version, the gaps between obstacles have been increased a bit.

You are a block of data wandering aimlessly throughout cyberspace. You must pass through each checkpoint correctly or risk deletion (Apologies for my rather lame attempt at making some backstory for my game :P).

If you're playing the standalone version I recommend playing on a resolution of at least 1280x720 or higher.

Known Bugs:

Sometimes your score doesn't increment when you pass through an obstacle (This is pretty rare but it's to do with Unity's triggers)

Instructions:

W/S or Up/Down to move
Left Click/Space to switch shapes

Tools Used:

Language: C#
IDE: Visual Studio
Library/Framework: Unity
Skybox Texture: Inkscape
Obstacles: Blender
Sounds: bfxr

Additional Credits:

Font: Liquid Crystal by Chase Babb

Music: Going Deep by Section 31-Tech

For the fellow devs who took part in Ludum Dare 35, don't forget to leave a rating on there too :) (http://ludumdare.com/compo/ludum-dare-35/?action=preview&uid=21201)

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Developer
Xanjos
Age rating
Not rated

System requirements for PC

System requirements for macOS

System requirements for Linux

System requirements for Web

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SHAPE.SHIFT() screenshot, image №1103943 - RAWG
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Last Modified: Jan 9, 2019

Where to buy

itch.io