Shared Health
About
In this turn-based RPG, you and your opponent are sharing the same life bar.
Choose your cards wisely, loot enemy cards, inflict status effects, boost your attack and your defense, and be the one to deliver the fatal blow.
Using a card disable it. When only one of your cards is still enabled, all of your cards are reenabled.
When you deal damages, you deal the amount of damage shown on the card plus your attack value minus the enemy's defense value.
However, certain cards calculate damage in different ways: "ignore target's defense, user defense influence: 200%" means that this card will deal the amount of damage shown on the card plus twice the defense value of its user.
Don't hesitate to ask me if you have any other questions or problems!
Credits :Design, Code, Art & Music: Fledered (me)
(I reused a battle theme I made before the Jam, but I made the main music during it)
Fonts :
"Bebas Regular" by Dharma Type
"Unzialish" by Manfred Klein
Sounds Effects :
"Casual Game Sound - One Shot SFX Pack" by Dustyroom
Available on Freesound.com :
(Bite) 467701__lucasduff__monster-bite
(Electric) 559757__rizzard__electrical-hit
(Fire) 563541__colorscrimsontears__fire-rpg
(Poison) 445961__breviceps__cartoon-video-game-bubble-shot