Average Playtime: 3 hours

She Remembered Caterpillars

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About

She Remembered Caterpillars is a color-matching puzzle game with an unsettling fungipunk aesthetic. Set in a phantasgamorphic world of writhing caterpillars, brightly-colored Gammies, and living architecture, the game will have players eavesdropping on what appears to be one scientist’s quest to save her father.

As the chapters progress, more of this strange universe will reveal itself: what manner of cataclysm occurred here? Who are the players involved? And what exactly are the Gammies doing in these dreamscapes?

Winner of Intel Level Up Game Demo’s Best Puzzle Game Award, She Remembered Caterpillars will test your capacity for problem-solving, dropping you into puzzles of escalating difficulty, each building on the lessons of the last.


Features
  • Gorgeous artwork from Symmetrain (IGF 2014 Student Showcase Award) creator Daniel Leander Goffin.
  • 40 levels of brain-bending puzzles, with each new act presenting a fresh mechanic or a different color.
  • A haunting soundtrack by Thomas Höhl, composer for Galaxy On Fire and the well-known Deponia (1–3) franchise.
  • She Remembered Caterpillars can easily be played by the color-blind, thanks to its unique usage of shapes and symbols
Metascore
82
Release date
Developer
jumpsuit entertainment UG
Publisher
WhisperGames, Ysbryd Games
Age rating
Not rated
Website
http://caterpillar.solutions

System requirements for Nintendo Switch

System requirements for macOS

Minimum:
  • OS: 10.9 Mavericks
  • Processor: Intel Core i5 1.5 GHz
  • Memory: 4 GB RAM
  • Graphics: Intel HD Graphics 4400
  • Storage: 3 GB available space
  • Additional Notes: Screen Resolution 1280x800

System requirements for PC

Minimum:
  • OS: 7
  • Processor: Intel Core i5 1.5 GHz
  • Memory: 4 GB RAM
  • Graphics: Intel HD Graphics 4400
  • Storage: 3 GB available space
  • Additional Notes: Screen Resolution 1280x800
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Last Modified: Jul 10, 2023

Where to buy

Steam
itch.io
Nintendo Store

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She Remembered Caterpillars – Release Trailer
Jan 16, 2017
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She Remembered Caterpillars | PC Gameplay & First Impressions
Aug 9, 2016
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She Remembered Caterpillars [Act 1 to 4] - Gameplay PC
Jan 16, 2017
PC Indie Mas...
She Remembered Caterpillars Review
Jan 15, 2017
Jake Mistake
She Remembered Caterpillars: Act 8 Walkthrough [Chapter 40][no commentary] [end]
Jan 29, 2017
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She Remembered Caterpillars Gameplay - 01 - Let's Play She Remembered Caterpillars
Jan 16, 2017
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15.05%
Playful
switch direction on the beetle bridge ten times without leaving the bridge (inspired by Tony Hawk Pro Skater 2)
26.88%
Resilient
Complete the game
26.88%
Sensual
activate a colour swapper five times with the same character
29.03%
Colourful
paint a single character in all primary colours
31.18%
Venturesome
pass all obstacles in a single chapter of Act 2 at least twice
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Late night puzzle gaming. Give me Steam Sale recomendations!
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She Remembered Caterpillars, Part 1
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She Remembered Caterpillars reviews and comments

Translated by
Microsoft from Deutsch
Really cool Knob Play, haven't seen such an Idea before. Looks very simple, but then it has quite in it. Thorough logical Thinking is the order of the day here, because otherwise you turn in Circles far too often and think that the Level is not solvable. But with the right Trick it is possible and the Success gives great Pleasure. Unfortunately, the Circumference (40 Levels) for the Original Price is very small, so I was already finished after about three Hours. Even if you can then hunt a few more Steam Achievements. But with the given Setting, you could easily have created just as many Levels without repeating yourself big. I myself received the Game relatively cheaply through Humble Bundle and would probably never have bought it to me otherwise. But The Game is definitely great!
Translated by
Microsoft from Deutsch
She Remembered Caterpillars Is an absolutely playable, colour-based game of thought and Play. The Aim of the Game is to save your death-sick Father from Death. You must use The different Colors of your Characters-red, blue and purple-skillfully to solve the 40 Levels. The Goal of each Level is to occupy all white Flowers with the appropriate Characters. Red and blue Characters are available by default, the purple Figure you can create by mixing red and blue with a Right Click on the Mouse. Turn two into one in this Case. You can "divide" the purple Figure by another Right Click but then play with the two Red and blue Figures again. Bridges consist of either blue or red Centipedes or Caterpillars. With the blue Character, for example, you can't go over red Bridges and the other way around. So you have to think really carefully about how to get to your Destination. Often this is only possible through the Already mentioned fusion of both Characters. In addition, some Areas are also closed off by colored Gates, which can only be crossed with some Figures. Also Worth mentioning is the absolutely high-resolution graphic By Daniel Leander Goffin, who also invented Symmetry rain, which you may know from the iPhone. This is among the Best I've seen in the past. It is not for nothing THAT the Game has received an IGF nomination for "Excellence in Visual Art." A tiny bit, the Graphic Is reminiscent of a beautiful hand-drawn children's Book. The atmospheric Music also comes from a not entirely Unknown: Thomas Höhl, who composed the Soundtracks for the well-known Deponia games, among other things. The whole Game seems absolutely professionally programmed. The Control, which is done entirely by Mouse, is absolutely precise. Bugs I have not been able to detect any at all in my previous Gaming experience of about an Hour. Of course, the almost obligatory Steam features such as Achievements and Trading Cards are also available. 10/10 Points from my Side for this optical Cream piece, so a clear Buy recommendation!
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