Average Playtime: 26 hours

神明在上

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About

Diverse Character experience In the 'Zengeon' world, there are different characters to choose from, each with completely different skills and features. The game focuses on the "Action" component of the action role-playing game. You need to make different operations and strategies in real time according to the understanding of different characters, and get a rhythmic and diverse battle in the process of familiarizing with the unique character's experience. Rich prop system On the adventure road you have the opportunity to get a variety of props, each of them has its own unique effect, choose the props you like will bring a rich combination to make the battle journey full of interesting variables, and then match the role Features create your own fighting genre.Rougelike element game experienceThere are no save points in the game, and each round has different fun in the random level challenge and the acquisition of the props. Multi-directional story interpretationEach character in the story has its own exclusive memory, retrieving their memories and finding a journey that belongs to each character. h2]Multiplayer game[/h2] The game provides multiplayer game mode. We encourage players to play games with good friends and enjoy the challenge.
Platforms
Developer
成都独立开发者联盟网络科技有限公司
Publisher
成都独立开发者联盟网络科技有限公司
Age rating
Not rated
System requirements for PC
Minimum:
  • OS: Windows7 / Windows8 / Windows10
  • Processor: 2.5Ghz
  • Memory: 4 GB RAM
  • Graphics: GT710
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 3 GB available space
  • Sound Card: 100% DirectX 9.0c compatible sound card
Recommended:
  • OS: Windows10 64bit
  • Processor: I7-6700HQ 2.59GHz
  • Memory: 8 GB RAM
  • Graphics: Nvidia GeForce GTX1060
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 3 GB available space
  • Sound Card: 100% DirectX 9.0c compatible sound card
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Last Modified: Apr 22, 2019
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Translated by
Microsoft from Russian
Early Access Review Simply to say this is another anime game where out of 5 characters you have 4 Chan, well, how else, right? The Game is very simple, you are given initially 4 abilities but their underdischarge is very simple 1. You Can not press, it is a LKM punch, normal 2. Created instead of a button "Uorfrom" which is VERY lack, but it also has a rollback but some characters it can and do damage, so that there must adapt. 3. What that skill 4. What a skill, like a hive or a shield on itself as one of the characters. All, more attack buttons or combinations will not be. Is it a Bagel? Could be. Kill monsters, collect coins from monsters and experience, raise the level of character to make it easier on further levels, because with each level the strength of monsters grows. And for coins simply bathe or the same experience or Itemki which find on locations. And basically everything. There's nothing More to tell. Is It worth 200 rubles? Hardly, it looks like a game for smartphones, very unpretentious and little content. At the moment for one character I have already passed the game. and spent 2 hours on it. But, personally I bought it simply because 200 rubles not 500 rubles, and to try something similar wanted. Would I have Returned the money if I hadn't spent 2 hours in the passage? No, would not return, it looks nice and I think a couple of times I will definitely look there, the more it is in the early access and I hope it is replenished with content. Let's see what comes out of it.
Translated by
Microsoft from French
Early access review good, this is a hot comment after first impression. The postive point (for me) and I think it may be controversial is that it is not a Diablo like. Do not expect a classic clicker in which you will be surveying the levels and destroying monsters with your index finger. Auto attacks are actually combos, which implies that it is advisable to spam the key rather than stuffing the click. Your character faces the mouse and will attack in his direction. Basically absolutely all your attacks are skills shot. Each of your runs makes you start again at level 1. There is no passive talent tree at the dead cells. When you die you have a total reset. The classes all have distinct personalities, offering a pleasant and unique gaming experience regardless of the character. Mine of nothing the difficulty is quite full in this game, implying still some satisfaction when one progresses more and more. There'll soon be a ladder system that will highlight the run score. So I guess some compositions between more or less serious mates will form to reach the top 10 inter runs the game is not a scenario in which you roam the world, it is a Dungeon crawler/rogue like pure. Basically, farmer, die, start over to go as far as possible. Playing between friends or online is a game that, despite early access, promises to be one of the future references in the genre.
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