Shroomy Pleasures (GGJ17 Entry)

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About

This time our entry for the global game jam was all about Unity’s particle systems and trail renderer.

For the art-side we wanted to go for something shroomy, as it is Stefanie’s specialty.

We also chose to implement the Diversifier “Single Button Play”, as this simplicity in controls is a fun limitation.

Source Code
  • Download: https://github.com/BrutalHack/ggj17
  • License: GPL v3
Technology used

Unity, Photoshop, Jetbrains Rider, Git

Help / Controls

Press any button or touch the touchscreen to interact with the game.

Game Jam
  • Global Game Jam 2017
  • Theme: Waves
  • Diversifier: Single Button
  • Time: 45 hours
Team
  • Benjamin Justice (Code)
  • Sergej Tihonov (Code)
  • Eike Wulff (Code)
  • Stefanie Curth (Art)
Platforms
Release date
Developer
BrutalHack
Age rating
Not rated

System requirements for PC

System requirements for macOS

System requirements for Linux

System requirements for Web

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Last Modified: Feb 22, 2021

Where to buy

itch.io