Shroomy Pleasures (GGJ17 Entry)
About
This time our entry for the global game jam was all about Unity’s particle systems and trail renderer.
For the art-side we wanted to go for something shroomy, as it is Stefanie’s specialty.
We also chose to implement the Diversifier “Single Button Play”, as this simplicity in controls is a fun limitation.
Source Code- Download: https://github.com/BrutalHack/ggj17
- License: GPL v3
Unity, Photoshop, Jetbrains Rider, Git
Help / ControlsPress any button or touch the touchscreen to interact with the game.
Game Jam- Global Game Jam 2017
- Theme: Waves
- Diversifier: Single Button
- Time: 45 hours
- Benjamin Justice (Code)
- Sergej Tihonov (Code)
- Eike Wulff (Code)
- Stefanie Curth (Art)