Shut up and go.
About
Entry for the BTP game jam #3.
So this game was my and my partner vlajd'sfirst game. Not the first game per SE but the first one we actually finished.
The game is obviously not great mainly because I first had to learn how to make games in unity. Vlajd did the entire sound design and made most of the models, menus and textures.
A lot of Ideas and features had to be scratched because there simply wasn't enough time. The game ended up becoming a fps style shooter that is pretty hard at first but when you master the controls it becomes a lot of fun(at least in my opinion).
You can b-hop pretty easily and there are probably some glitches that we didn't find.
I hope that with all it's flaws you can still enjoy the game.
controls W A S D move around. SPACE jump 1 / 2 select weapons LMB shoot RMB time slowdown Jump on a wall to wallrun SPACE on a wall to walljump CTRL sneak R reload tips When trying to wallrundon't jump to a wall when standing right next to it or you will perform a grounded walljump.
dont hold space you will immediately.
When learning the controllsuse the time slowdown to avoid dying from shots all the time.
When trying to fight enemysthe shotgun deals more damage the closer you are to the enemy.
the tracking is pretty basic so just stay on the run.
The sword is lighter than the shotgunyou move faster and the time slowdown is longer
Socials:slackers: Instagram, YouTube
vlajd: Instagram, YouTube