Signs of Life reviews

Translated by
Microsoft from Deutsch
Early Access Review "That's actually a great Game," that's how I wanted to start. Yet even as I was writing it, I knew that wasn't right. That's a great Game Concept! It's reminiscent of Starbound, of course, but I only joined Starbound via SoL. It looks good, plays well and the Story (the Part of which is there) is also ... Promising. Hardly Bugs, thoughtful Mechanics, all good. The Problem is that with my Playing Time (when Writing 34 Hours) you've already seen it all. Several times. Let's stick with the Comparison with Starbound: While SB has a certain Number of different Planets (they will be repeated in the course of Time), there is only one here. While you can fly Spaceships at SB, you can't do that here. Stations? No! A Moon? Nop! So It's ONE Planet, comparable to the size of the Planets at Starbound. Updates come every 6 Months if you're Lucky and are sometimes extremely small. The Core Content (the History) is hardly expanded. And what's there is just too little. If you are looking for manageable Entertainment, the €10 is also well spent, but I am very frustrated after the long EA phase (for me a good three Years). Unfortunately, I don't see the Light at the End of the Tunnel and I don't believe in it anymore. Der/The Developers try to maintain the Impression that the Game has not been abandoned. They respond to Feedback and questions VERY regularly AND briskly. Note the many reviews commented on by the Developer. However, apart from that, not much happens and not very quickly. So you can't call it an Abandonware, but it ultimately feels that way. Conclusion: Buy, if it's done (to the promised Extent), but don't let in on the frustrating EA.
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Translated by
Microsoft from Deutsch
Early Access Review Wow, just wow. When I watched the Trailer I already knew that this is a Game that is quite like my Format, it looked beautiful and made interesting. So Bought it and installed it to me. Then I launched it. The Menu is lightweight and unproblematic, beautifully made, short the Settings made and then new Game, a Figure collapsed and finished. Then the first Impression, my Character hunts in a Capsule towards the Ground, I look for a suitable Landing Site and land. The Tutorial is simple and pleasant, the most necessary is explained, also the Hud is made wonderfully, which, however, takes a little getting used to are the Quickslots, which cannot be occupied but whose Occupancy is prescribed and different Groups Include. I spent the first Hour doing things, making their first Weapons and creating an Armor. I built myself a Shelter and started Digging. It's fascinating how nice it can just be to budget, it wasn't a big one at the beginning, you look for your Veins and dig them out, build a Melting Furnace and create Ingots. The deeper you dig, the more fascinating It becomes, you meet new creatures, new Ores are found and the List of Things you can make is overwhelming. After 20 Hours I dug my Way through the lowest Level of the Planet in a circle, found Transmission Points and set up a nice Base, I have actually achieved pretty much everything I wanted for the moment and is now euphorically waiting for the next Update. I implore you, carry on like this! This Game has incredible Potential! (\(^.^)/) It really should become that you have a basic Planet, spread on it and build a Base from which you visit other Worlds, explore new Things, it's a Game of infinite Possibilities and that's exactly what I want xD
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