Average Playtime: 1 hour

Silverfall: Earth Awakening

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Silverfall Earth Awakening is an action RPG with unique graphical feel offering a fantastic quest to explore the new territories of Nelwë. In this heroic fantasy world where nature and technology collide you will have to make important choices which will lead you to side with one or the other. Play any one of the available six races, of which 2 are new: the stocky and lucky 'Dwarves' and the agile and treacherous 'Lizardmen', and prepare yourself to confront an impressive array of creatures and formidable bosses to save the realm of Nelwë.

  • Alongside the Elves, Goblins, Trolls and Humans, discover 2 new playable races with 5 specific skills each : The dwarves and the Lizardmen, and then customize your hero ( skin, gender , hair, etc .)
  • Master over 156 skills and magic spells, including 8 new exclusive 'Ultimate' skills and 12 unique 'High Level' skills for an even more devastating result.
  • Use different object crafting skills and make thousands of new and unique weapons, armour and spells.
  • Discover a new, fully adaptable game interface with improved ergonomics in which you can now control your hero with the mouse or keyboard.
  • Import your hero from Silverfall to Earth Awakening and keep your level, equipment and skills...or start the adventure from the beginning with a level 45 hero.
  • Playable with up to 8 players in multiplayer mode via LAN and in cooperative or PVP mode via the Internet.
Release date
Monte Cristo
Focus Home Interactive
Age rating
Not rated

System requirements for PC

  • OS: Windows® XP/Vista
  • Processor: 2 GHz
  • Memory: 512 MB RAM
  • Graphics: 3D, 128 MB, Direct X® 9.0c compatible (Nvidia FX 5200, ATI 9500 or better)
  • DirectX Version: 9.0c
  • Sound: Direct X® 9 compatible
  • Hard Drive: 11 GB free hard drive space
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Last Modified: Sep 17, 2019

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Silverfall: Earth Awakening reviews and comments

Translated by
Microsoft from Russian
As for me so great game. Good graphics, seasoned style. The Plot does not shine originality, Again we save Another world, from the next super-villain, but not every game in the spirit of Diablo, will allow us to choose ways to solve problems. Yes of course, in the end the decision boils down to "kill these" or "kill those", but the bottom line is which side we take: progressive technology and steam machines, or the same magic and nature. The Combat system is simple, click and kill, but the skill tree is quite branched, in addition to the standard weapon skills there are racial, natural and technology skills, so for example, a lover of greenery will be able to become ragged, and the mechanic to call on the help of a funny steam Robot. (Special Thanks, for the ability to reset skills-do not have to start anew and lamenting about the non-go-spent-points) are Gaining levels quickly, and together with the character grow and enemies. A Little bit, so what kind of deadening thread from the initial zone we will not see above 20. Objects a great variety, differ as usual on rarity and class, and on natural-manufacturiness. If There is nothing good to find, you can easily do the right thing yourself. Kraft here will have a nose for many MMO-RPG, and as for singles, it was better only in "Gotikah". It is interesting to Create things, the higher the skill, the more additional devices we can fasten to Shmotkam. You can change the color and size. I Honestly do not understand why in due time this game was undeservedly overlooked, and rather low appreciated. Well-Developed, beautiful techno-magic world, it is worth to wander about it.
Translated by
Microsoft from Russian
So, in connection with the discount I decided to fill a gap in my knowledge of the RPG and bought this creation, once I missed. I Downloaded both parts, and the second one had to be further pumped through the update of the cache, which surprised me. Installed the Russifier and started playing. What did I see in 2-3 hours of play? 1. Divine, monstrous interface. The worst Thing-the dialog box is fixed on the right, and the letters are tiny, so that to read, constantly have to strain. 2. Absolutely monstrous search of a way and impossibility to control a character at movement. Uncomfortable to play with the mouse, but with the help of arrows to move will be too inconvenient, because, attention, the hero constantly gets stuck in the textures, a tiny hill can become an insurmountable obstacle, and such holiki are everywhere. That is, the tactic Skstanul-ran away never works, because while you will run away, stumbling on all these ♥ ♥ ♥ ♥ ♥ ♥ ♥ The features of the landscape, you just slaughtered. The Game turns into a constant beggish naked to his next grave with gear. It kills any action-RPG, because to fight more than monsters with nightmarish control is simply painful. 3. Outdated Graphics. Well, it's totally expected when you take that old game. In general. My total potential 5 points out of 10. Perhaps in the game interesting pumping, plot (doubt) and dialogues, but to reach them I have not yet succeeded, there is variability in the performance of some quests, this is all. Take the game-at your own risk solely on sales. And, yes, almost forgot-all the monsters re-spawn, and their level is also tightened to the level of GG. The Cherry on the cake, silverfol can be bury. P.S. And do not even try to reassign the keys or assign there. Where they are unassigned, useless. The next time you start, you'll have to do it again. Rare Rukozhopstvo razslaves. P.S. 2 The Quest to escort the lost refugees was not possible, because because of the constant respon enemies, these refugees were confused on the road, reached the point of destination only one. The Hell knows where all the rest-there are no markers, the quest is not closed. I don't even know which side they're in, because this map is the same wherever you look. It's not a game, it's a mega-feil. P.S. 3 Decided to change their personal rating to 3 out of 10, because, having played more, faced with a whole heap of bugs. This game is rare, redeveloping, buggy ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥
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