Average Playtime: 4 hours

Sins of a Solar Empire: Rebellion

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About

Sins of a Solar Empire: Rebellion is a first standalone and the third overall DLC to the original Sins of a Solar Empire title. It is also a strategy set in space with the science-fiction lore.

Gameplay

The point of the game is to conquer as many planets as possible using the given resources. The protagonist can be chosen out of three races: industrials, aliens and psychics each with unique special abilities.
The gameplay process occurs exclusively in online mode, but single battles and succeeds against enemy AI is possible too. However, the campaign as a whole cannot be played offline.

Key features

As in usual RTS, the gameplay is centered around resource management — the title's economy consists of prices on Metal, Credits, and Crystal — each with the individual gain conditions. So it would be impossible for instance to sell all of your metal to the friendly guild — after the wholesale, stock prices decrease and economy shifts towards them like real-life one.
While exploring the world, the player may stumble across habitable planets and anomalies which prevent the player from getting to the goal. Anomalies include asteroids, hostile environment, and ice fields.

Rebellion DLC

The expansion adds two new units into the gams: Loyalist and Rebel — delegates of any races can choose between them. A graphical engine was updated as well.

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Platforms
Metacritic rating
82
Release date
Jun 12, 2012
Developer
Ironclad Games
,
Stardock Entertainment
Publisher
Stardock Entertainment
Age rating
Not rated
Website
http://www.sinsofasolarempire.com
System requirements for PC
Minimum:
  • OS: Windows 10 / 8 / Windows 7 SP1 / Windows Vista SP2
  • Processor: 3 GHz Intel Pentium 4 Processor or Equivalent
  • Memory: 2 GB Available System Memory
  • Graphics: 256 MB Video Card w/Pixel Shader 3.0 Support (Radeon X1650 / GeForce
    6800* or Better)
  • DirectX®: 9.0c
  • Hard Drive: 5 GB HD space
  • Sound: DirectX 9.0c Compatible Sound Card
  • Other Requirements: Keyboard and Mouse (w/scroll wheel), Broadband Internet connection for Multiplayer
  • * NVidia video chipsets must use driver version 296.10 or higher and mobile cards be set as the primary video chipset for the game.
Recommended:
  • Processor: Intel Core i5/i7 Processor or Equivalent
  • Memory: 4 GB Available System Memory
  • Graphics: 1 GB Video Card w/Pixel Shader 3.0 Support (Radeon X3000 Series / GeForce 8000* Series or Better)
  • Other Requirements:Broadband Internet connection.
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Last Modified: Jun 18, 2019
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Translated by
Microsoft from Deutsch
Das.ist.das.beste.Weltraumstrategiespiel.dass.es.gibt! I'm serious. AUY ES YOU! Now, after this very informative intro, I want to tell you how epic this Game is: D, I personally have every part of this Series because I find Sins of a Solar Empire to Be the best space Strategy Series, but I find Sins of a solar empire Rebellion the best. Well, because it's just epic, The Graphics are pretty good if you can witness the Giant Battles in Kinomodus, that can be a great Fireworks display;) To Play in itself it is very complex with a high game Tiefe.It is always fun and never gets boring and it also has a lot to offer variants that you can try. The Battles last a long time, but they are also a Lot Of Fun and all in all I find this Game simply worthy of worship and highly recommended! A clear Buy recommendation!:D
Translated by
Microsoft from Deutsch
If you are looking for an RTS, which has a high Replay Value, you have the right place! Sins of a Solar Empire is about the Battle of three Races, the Vasari, Advent and the TEC. The Vasari are Aliens, fleeing an unknown Threat and by Chance invaded the so-called Trader Space, which is inhabited by the Trader Emergency Coalition (TEC). The Advent are telepathically gifted outcasts of the TEC who are looking for Revenge. Now, on Part, the Player tries to defeat the Opponents in an extensive RTS. The three Races may seem a little at first Glance, but by dividing them into Rebels or Loyalists, some small But subtle differences have been incorporated, giving many possibilities. Let me take an Example on the basis of my beloved Vasari: As a Loyalist, I have the Opportunity to shift my entire Economy to my Big Combat Ships (Capitals), which makes me flexible but also vulnerable. In addition, I can let entire Planets "die" Purposefully, leaving only Wasteland behind. As a Rebel, my Focus is more that stay and settle in The Trader Space, which enables me to make an entire Space station jump to another System. In addition to these different Technologies, each Orientation (Rebel or Loyalist) has a titan at its disposal, an oversized Battleship with impressive Abilities. However, Titans aren't op, if you put them in breakneck Situations, they too are losing out. In Short, SoaSE offers a Range of tactical Possibilities, from small guerrilla punches to the giant Armada, anything is possible. The Economy is complex and requires a bit of Grips, otherwise you will stand without it. One of the best RTS I know. PS: A large Card can take a very long time-but always remains exciting.
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