SizeBlock
About
Size block is exciting new puzzle game.
Levels are represented as labyrinths with loads of traps, jigsaws and other challenges. The task is simple – just bring the cube to the final destination… However, that’s not that simple as it seems! Some of the obstacles can change, size, shape and even behavior of your cube!
Ambient soundtrack will immerse you in relaxing environment of the game.
Levels are represented as labyrinths with loads of traps, jigsaws and other challenges. The task is simple – just bring the cube to the final destination… However, that’s not that simple as it seems! Some of the obstacles can change, size, shape and even behavior of your cube!
Ambient soundtrack will immerse you in relaxing environment of the game.
System requirements for PC
Minimum:
- OS: Windows XP and newer
- Processor: 2.0+ GHz
- Memory: 512 MB RAM
- Graphics: Integrated Graphics
- Storage: 70 MB available space
- Sound Card: Integrated Audio
SizeBlock reviews and comments
Translated by
Microsoft from Russian
Microsoft from Russian
So. Game Mazes, Cubes, Puzzle. All In all a combination of my favorite criteria, on which I collect games. The game has 36 levels, 2 worlds, 3 types of cubes. She Passed it in 18 minutes, by the meter, including a hike in the kitchen.
And now to the criticism: Musical accompaniment-pleasant.
"Graphics" and "Gameplay", too norms, although I also know how, but the institute completely killed in me the desire to program and draw on the PC.
Puzzle-game is difficult to call a puzzle, that does not even turn the language-solid primitives, give to play to his 4-year-old son-I think he will like it, kind of like to think and buttons to press and goals he 100% will reach, be glad, I will be glad.
Screensaver, it's a page with Menyuka-what does it have to do with the game? The game does not knit together and everything that happens on the screen in the menu.
Well and Lagi-it is that it is necessary to rule, comrades young (or not very underprogrammers), here even to try to break your program it is not necessary. Choose in the control settings Gamepad-and the maze disappear borders, and "Cubes" start running at the same time and with different speeds, return to "Arrows"-just turned off the cube "2", but the borders remained lost. The game was Cured only by restarting.
(For coursework in the college will pull, in the University-depends on the teaching) about THE recommendations Sorry there is no button somewhere between "yes" and "no".
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
"SizeBlock" is a Puzzle game.
The Concept may not be so bad. It is necessary to move a Cube through a Labyrinth and bring it to a Target Field. In doing so, we can also change the Cube if we run against another. For small Cubes, for Example, do not pass through Light Barriers, while large ones are too vulominous for some narrow Passages.
You start playing, master the first few very simple Levels without Any problems and ... The Game is over. After about ten Minutes.
A Level usually lasts only a few Seconds. Without Exception, all of the few Dozen Levels seem like tutorial levels designed to teach a Principles of Game Mechanics. The Game Also does not adhere to its own Principles. Sometimes we can switch from one Little cube to the other At the touch of a button, sometimes we can't. Sometimes we can take over another Cube, sometimes we can't.
There is nothing Hard to do. Not even challenging or somehow even demanding. On the contrary. Everything is so incomprehensible simple and sometimes likes to limit itself to rolling the Cube from left to right: Level done.
That's a Game-design joke, nothing more. And a pretty bad one at that. Just don't take it seriously.
Rating: 4/10 Atmosphere-/10 Story 3/10 Graphic 5/10 Sound 3/10 Game Mechanics 0/10 Balancing Economics 10 Game Pass Conclusion: Ten undemanding Minutes.
2/10 Overall Rating