Skies Over Paradise
About
Turn-based strategy game where two fleet commanders attempt to eliminate enemy airships. This was created for an assignment with the theme of "Competition."
This game is a port of a board game I designed for a different assignment. I really wanted a two-player turn-based strategy game with (near) perfect information but the testing alone would have taken months. So I dug up an old analog game that I'd already done extensive testing for. About 50% of the original mechanics remained in the digital version and I had to completely rethink the UI. (And still rethinking that UI...)
DocumentationThe following are the original documents for the board game version of Skies Over Paradise. It was produced in about 8 weeks and some of the explanations are replicated wholesale in the digital Skies.
- Concept and Design
- Game Analysis
- Final Rulebook
Platform: Windows
Engine: Zero Engine
Language: Zilch
Tool(s) Used: Photoshop
Duration: 2 Months
Completion: April 2016
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