Average Playtime: 2 hours

Skirmish Line

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As an Allied tactical commander in the Pacific Theater, you are in-charge of fending off the fierce and fanatical Imperial Japanese military whilst adapting to an ever changing environment. Build trenches, call in artillery, upgrade your squad, and lead them to victory. Inspired by the classic flash game, Mud and Blood 2, Skirmish Line aims to provide players with a similar but fresh experience.

Skirmish Line is a brutal and difficult endless defense game featuring three modes:

Arcade Mode
Defend three positions in succession against the relentless Imperial Japanese Army. If the enemy overruns, you will retreat to the next position. Should you find the enemy assaults too overwhelming, you may manually fallback to the next position. Do you retreat in order to preserve the lives of your men, or do you put up a determined defense in order to hold valuable ground?

Classic Mode
For a more traditional experience, Classic Mode is stylized after the original Mud and Blood 2 rules. Advance forward to find favorable terrain or to gain valuable command points to spend on new soldiers, weapons, and defenses. But be careful, there is no retreat, no fallback positions in this mode!

Campaign Mode
Build and manage your own squad in a persistent campaign, spanning multiple missions. You will be pressured by the overzealous theater commander to succeed on your missions at all costs, pitting the lives of your men versus the mission's objective. As you progress, you will be send on more dangerous missions. Use your renown as a field commander to purchase powerful upgrades in order to keep your squad alive and to complete the mission.

Ribbons, Medals, and Rank
Complete extraordinary feats to earn ribbons and medals. Each ribbon or medal offers benefits to your squad. Gain access to special weapons, soldiers, and tactics as your rank up.

Official Wiki
We understand that Skirmish Line can be a very difficult game. We have an official wiki for players to share their knowledge.
Snarky Ant
Snarky Ant
Age rating
Not rated

System requirements for Linux

  • Processor: Dual Core CPU @ 2.0GHz
  • Memory: 1 GB RAM
  • Graphics: GeForce 7800, AMD HD 4600, Intel HD Graphics 3000 or above
  • Storage: 500 MB available space

System requirements for macOS

  • OS: OS X 10.10+
  • Processor: Dual Core CPU @ 2.0GHz
  • Memory: 1 GB RAM
  • Graphics: GeForce 7800, AMD HD 4600, Intel HD Graphics 3000 or above
  • Storage: 500 MB available space

System requirements for PC

  • OS: Windows Vista or greater
  • Processor: Dual Core CPU @ 2.0GHz
  • Memory: 1 GB RAM
  • Graphics: GeForce 7800, AMD HD 4600, Intel HD Graphics 3000 or above
  • Storage: 500 MB available space
Edit the game info
Last Modified: Aug 28, 2019

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1 edit
Purchase a weapon upgrade for a soldier.
Draw Steel
Kill an enemy soldier in melee combat.
Unfriendly Fire
Have one of your soldiers get set on fire by a burning object.
Complete the tutorial mission.
Experience a BANZAI wave!
view all achievements
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Skirmish Line reviews and comments

Translated by
Microsoft from Russian
Product received for free Early Access Review a little bit of history... On the First of April 1945, one of the most significant battles in the Pacific was launched. Fights went 82 days, during this time shooting and artillery blows practically did not stop. The Americans called this operation "Steel Typhoon", among the Japanese it was known as "Tetsu-no AMR"-"Steel Rain". Death numbered hundreds of thousands. The Whole world remembers this moment as a battle for Okinawa. More reviews on the curator page of Dreams of Genesis! Subscribe, have fun with us! Skirmish Line allows us to try the role of the commander of the American Infantry Unit, which at all is to hold position, from the fierce attacks of Japanese Imperial soldiers. The Task, by the way, is not easy. You kind of caught a wave, you beat the attack for the attack and even thinking about what would translate the line of skirmish and push the enemy, as on the field there are enemy units, which you are not ready to appear. From The legendary suicide bombers "kamikaze" who are ready to undermine themselves in the glory of the Emperor, to the flamethrower, snipers and even heavy armed equipment. Everyone needs to look for their own approach and tactics. Where one units cope, the second will show all its futility in all glory. The Game is built on the principle of killing the enemy-earned points-bought a bun that will help on the battlefield. You can not Directly control the firing of combat units, well more precisely set the direction where they can teleport, give the order to lie down-to stand, order to retreat... In fact, they open fire by themselves on the nearest target. On the one hand it is kind of as well, but on the other hand it has a little influence on the tactics, when the squad in the midst of the battle shelling a long-range target and do not help the fire of an unschasant unit convulsively firing from Kamikaze, which reduces the distance. Also for the command points you can buy not only units, but also build barrier structures, cause artillery strike, bombardment from the air and firepower support from the battleship, which is bultyhayis somewhere on the coast. By the Way, it is necessary to consider that units are rather slow. They Move with the speed of a leisurely lazy man who parodies shooting in slow-motion. Although the speed varies depending on the unit class, but the fact remains, they are slow. Also, their soldiers can be improved, give them new equipment, rifles machines that will significantly raise the chances of survival Marine. Occasionally, army crates will be dropped on the battlefield. You can find anything In them. Once I fell into a real American apple pie, which increased the morale of the unit who picked it up, and in the second was a fully equipped flamethrower, what he did in the drawer... ♥ ♥ ♥ ♥ ♥ ♥ Could be looking for an apple pie? Fighting Spirit by the way a rather important parameter, faced with the fact that the soldier with a low rate deserted and threw his squad to the mercy of fate. Payne, I can't feel my legs! The Game is made on the engine Unity with styling under the drawing. Looks good, but no more. Often you will curse that you lose your and enemy units from sight or do not see which unit is selected. And if the first can be explained by masking units, the second is simply annoying. At the time of writing the game is in early access. Now you can try out just a couple of modes, but the campaign mode is still unavailable. To The Emperor and apple pie! As a result, we get a game that, quite successfully, will help to pass the time in the office. The Office time Killer, on the theme of the Second World War. For me a big plus was the size of the game, because because of the wretched internet I did not want to spend half a day to download it to the working machine. And I personally did not have enough of a cooperative, it would be good to play with a living person.
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