Average Playtime: 4 hours

Sky To Fly: Faster Than Wind

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About

Sky to Fly: Faster Than Wind is a stunningly beautiful steampunk-themed runner about saving a sky-city from cruel pirates. Play on 20+ different levels, upgrade your ship and discover the mysteries of the malicious marauders.

This game lifts the veil on the wonderful world of Sky to Fly, where everything is out of the common run. It swings you to an alternative reality in which people had to abandon the solid earth buried under debris, for the islands floating high above. In the next three months we will give you an opportunity to engage in epic sky battles on a variety of airships, and in a year you may create your own civilization and challenge other members of the world of Sky to Fly. Meanwhile, enjoy 20 different levels in the Story mode and limitless missions from friends you are going to meet during the game, upgrade your ship and discover the mysteries of the malicious marauders.

Features:
  • 3 hours in the story mode
  • 20 core missions + 9 additional quests
  • 10 types of beautiful landscapes that will surprise even the most pampered player
  • 12 charismatic characters, who get you acquainted with the new virtual world
  • 4 types of ships to fly and upgrade
  • 8 crew members to hire for the unique playing experience
  • 9 types of enemies
  • 6 boosters to pick up while flying
  • 4 types of resources to collect
Platforms
Release date
Developer
AIVIK LLC
Publisher
Absolutist Ltd.
Age rating
Not rated

System requirements for PC

Minimum:
  • OS: Windows XP / Vista / 7 / 8.1
  • Processor: Intel Pentium 2.9 Ghz or analog
  • Memory: 2048 MB RAM
  • Graphics: 512 Mb
  • DirectX: Version 9.0
  • Storage: 150 MB available space

System requirements for macOS

Minimum:
  • OS: 10.11/10.10/10.9/10.8/10.7/10.6
  • Processor: 2.0 GHz (INTEL ONLY)
  • Memory: 1024 MB RAM
  • Graphics: 1444
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Last Modified: Aug 28, 2019

Where to buy

Steam

Top contributors

Sinkler

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Sky To Fly: Faster Than Wind reviews and comments

Translated by
Microsoft from French
Still a Tablet game ♥ ♥ ♥ ♥ ♥ ♥ ♥/div > this game is slow, boring, soporific but above all has absolutely no interest. All you have to do is move your ship from left to right using the arrows on your keyboard... That's all! What an exciting game we have here, isn't it? No wonder since it is no more or less than a nth "Portage" of mobile game on PC in a paid version while it was free base on Google play. But then in all that I do not know what is the worst, the game in itself or all these positive evaluations (totally honest of course), which sell the game in many ways while one is in front of a mobile game that is played literally with 2 ♥ ♥ + ♥ ? Or maybe it is the music of the game that are really a pure auditory regale especially the one that is literally released from an episode of SpongeBob, I confess also this is my favorite! If there are mobile games that can possibly afford a PC porting it is clear and net that it is not that one. If you like to make you ENC * * * * * I advise you to ask for the services of a professional although €3.99 is not so expensive to pay for such a service I imagine... Video of my depression when I played the game: https://www.youtube.com/watch?v=PCrwg19EaEo posted: February 9, 2016 early access review for some time now, we see more and more portages of mobile games on steam. Sometimes we have the chance to fall on a little gem that deserves ample place in the world on PC. Most of the time, it gives a result more than average, even totally shabby, with games that have nothing to do in the regions of the PC game. This is exactly the case of sky to fly: faster than wind, a runner (understand here a game where the race is automatic and where you have to avoid various obstacles) of a mediocre quality that takes place in steampunk universe (which has only steampunk name). We run a small ship flying in a floating city that must be freed from the clutches of the wicked pirates. The title currently embarks on a little over 20 different missions for about 3 hours of play (in history mode). By the end of early access, a second chapter should complement the whole with about fifteen additional missions for about 2 hours of play in addition. Sky to fly: faster than wind is a little stingy in content, both in clean content and in terms of diversity. But if there were only that, one could understand, the game still being only in early access. The concern is that the game goes on a mobile game basis that the developers are not really looking to adapt to the new platform that welcomes it and, in fact, the result does not stick. To read more, it's here: on my blog [write-it-flynn.blogspot.com]
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