Small map, big plans

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About

Welcome to "Small map, big plans"!

This game has been made for the trijam#169, which theme was "Overpopulation". Made in 4H46.

Your goal is to manage the space so that people can live there. There will be more and more people needing a place to live, but the space available won't increase. Pretty much like it does on our planet.

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How do I play?

You have to click on a tile then click on a free spot on the board. There's three types of tiles:
-Lake
-Field
-House

A house can host ten persons. To do so, a house has to be surrounded with at least two fields and one lake. Once the house fulfills these conditions, its appearance changes and the population number increases.

You can place the first tile wherever you want, but the next ones are to be linked to what you already played. The tiles come in a random order.

Once you'll have reached the target number of population, you'll have a new board to fill with a greater target number.

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If you enjoyed the game or want to give us constructive advice, write us a comment!
(and if you're taking part in the game jam, a vote would be appreciated!)

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Graphics  & Music/Sound: Aléa

Code: Zelkior

Credits
Happy-Rezoner
Kim Lightyear
Leszek Szary

Platforms
Genre
Release date
Developer
Zelkior
Age rating
Not rated

System requirements for Web

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Small map, big plans screenshot, image №3375025 - RAWG
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Last Modified: May 16, 2022

Where to buy

itch.io