Average Playtime: 1 hour

Snow Light

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About

Snow Light is a Visual Novel. Basically, it's a digital graphic novel where you can read while listening to BGM's and sound effects.
In a Visual Novel you won't shoot or kill your enemies. You'll read, listen and hopefully enjoy it.

This game takes place in a futuristic world where the nations are living in a fragile state of peace. Military conflicts have become commonplace, due to the rise of private armies as means to protect the now scarce natural resources.

You'll follow a professional spy, Snow Light, and will travel all over the globe to places such as Turkmenistan, Russia and England.

- Features:
  • A written story divided in 5 chapters, for a total of more than 30 thousand words.
  • Anime inspired art, with ADV-style presentation.
  • Intense action sequences with Quick Time Events.
  • A unique story arc, with various viewpoint changes.
  • 19 music tracks composed by Petteri Sainio and Christoph Rauch.
Platforms
Release date
Developer
West Dragon Productions DR
Publisher
OG-ZONE Digital Entertainment
Age rating
Not rated
Website
http://snowlight.og-zone.com

System requirements for PC

Minimum:
  • OS: XP, Vista, 7, 8, 8.1
  • Processor: 1.66 GHz
  • Memory: 256 MB RAM
  • Storage: 800 MB available space

System requirements for Linux

Minimum:
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Last Modified: Sep 29, 2022

Where to buy

Steam

Top contributors

Sinkler

1 edit
122

Snow Light reviews and comments

Translated by
Microsoft from Deutsch
I've tormented my way through this Game to the End and can only advise against it. It takes out for itself to be a Visual Novel. It's just a shame that the Drawings are Mediocrity at best. Also, the Draughtsman does not seem to Place any Value on Proportions, because especially Heads of Figures from one Image to the Next change their Size to the rest of the Body. For this, a lot of emphasis is placed on Breasts and their Presentation. It's just a shame that these too share the Fate of the Heads. I didn't find other Drawings very convincing either. Although I sometimes found the Backgrounds quite pretty. Now a Visual Novel consists not only of Drawings, but also mainly on the Plot and its Presentation. This fails all along the Way. It's about an Agent Drama (?) in a futuristic World with about a Dozen Secret Organizations, all of which have their own Acronym, so you can't keep them apart after two Minutes. The Compendium built into the Game no longer helps. The Plot, it's about the namesake Snow Light, is Jumpy, leads from one Place to the next, along with new Charkers, which immediately disappear again and then ends in an absolutely unsatisfactory ending, without any Highlights and just the Thought: "What should this be?" Perhaps the Developers wanted to postpone another Episode. Significant to the Plot is the following Scene: Terrorists attack the Power Supply of the whole of Paris and since the Airports run out of electricity, the Planes fall from the Sky. In the Chaos, the previously encircled Terrorists can escape by plane (!). Let's Get to Technology. Here, the Game sickens without End. I had no Sound. Apparently there are which ones and I don't want to make a Reprop to the Developers that they don't work for me right now. But Accusations can be made because of one-time Design decisions, such as Quick Time Events, which emerge from nothing with always different Buttons, while you actually control the Game with the Mouse. Add To that the maybe three Decisions you can make that don't seem to have any Impact at all. But the whole Thing is still surpassed by the exceedingly slow Text Speed, which you just click on so that the whole Text appears immediately. It is just a Pity that in 20% of Cases the Text is skipped. German Translations, on the other hand, have succeeded for the most part well. It is All the more negative That there were a few Translators and some of them only know the basics of the Language. Also probably never Correction was read, because in addition to these bad Translations some Texts are not translated, that is, in French. Unfortunately, I can do that just as well as some of the Translators German. Finally, some scenes had no Picture. I can still think of some Of the Things that annoyed me in this almost three-hour game (Animations, Presentation, Image Construction ...), but let's leave it at that. The Upshot is to say if you want to have an exciting, futuristic Agent thriller, it's best to get yourself another Game.
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