Soccar 64
About
Inputs
You can use a keyboard/mouse or a controller to play this game.
ControlP1 KeyboardP2 KeyboardP1/P2 ControllerAccelerateWUp Arrow R2ReverseSDown ArrowL2Turn LeftALeft ArrowJoystick leftTurn RightDRight ArrowJoystick rightJumpSpaceNumpad 0Xbox ABoostM or Left ClickNumpad 1Xbox BDriftN or ShiftNumpad 2Xbox XBack to MenuEscape or Backspace--------This is my interpretation of what Rocket League may have looked like if it was created during the Nintendo 64 era of game titles. It started out as a project to teach myself how to make a game from beginning to end using Godot as my engine, and turned into a fun design challenge to replicate a style of gaming from the late 90's.
Avid fans of RL may notice that not all controls are present, nor are all of the mechanics (such as super sonic speeds or camera controls). But my goal was not to make a 1-to-1 replica of the game. Rather, I wanted to make a game that looks and feels like it was made for the N64. And I'm pretty happy with the results!
Let me know what you think too! Have fun!
The Windows Version is recommended. The shaders don't load correctly for the in-browser version, but it should still be fully playable.