SÖK

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About

Description:

SÖK is a top down Katamari inspired game where the player grows with the number of items they vacuum up. Players must collect up a good variety of objects to liberate the automated vacuum freedom from the house. The player must also watch their battery as if it runs out, it’s game over.

For the theme of, “Out of Control”, we have chosen to go with the idea that the Vacuum has gone rogue and is planning to suck up the world. Additionally, as the player expands, they also become more difficult to control.

Credits:

GMTK Jam Team:
Programming by Matt Way.
Game Design by Ellis Sutherland.
Music and Sounds by Ethan Morran (https://open.spotify.com/artist/4ZjBM2wPUklLRsfoB11gVC?si=a7tWgdyqQpOl5mZ4s6GEXg)

Game Assets:
Icons by Sbed and Delapouite (game-icons.net)
Game Assets and Asset Forge Tool by Kenney (kenney.nl)
Sounds by Fesliyan Studios (https://www.fesliyanstudios.com/)

Platforms
Release date
Developer
MattWay
Age rating
Not rated

System requirements for PC

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Last Modified: Jul 13, 2020

Where to buy

itch.io