Face It - A game to fight inner demons
About
Carefuly crafted puzzles in a challenging 3D platformer experience take the player on a surrealistc journey through a maze of feelings. In Face It, abstract concepts are shaped into gameplay. Darker emotions like fear and depression are monsters and traps, while brighter concepts like HOPE, VISION and LOVE are the powers you need to beat the levels.
Go on a metaphorical journey of self-discovery.
Defeat Ghosts with the power of your inner light.
Avoid dangerous traps.
Find your way through mazes and puzzles.
Discover Some of the many true meanings of magic.
The levels represents dark aspects of human consciousness, like Fear or Attachment. By beating a level, you shall find brighter states of mind, like Love or Truth.
As you might pass through the levels, you may unlock the magical sigils and symbols that represent those new brighter states of mind.
The sigils are symbolic representations of the magician's desired outcome. They are symbols created to cut through the walls of the conscious thought and affect directly the unconscious mind. It's at some extent, similar to subliminal messages.
One of the techniques we use to create sigils is a Sigilization method created by Austin Osman Spare, who was a magician, as well as a painter and graphical artist. The technique consists in writing spells with your intents, and agglutinate the letters to reduce the written statements in abstract symbols. The conscious mind may not remember the meaning of the symbols, but the subconscious keeps the memories about the symbol being made. This way, the symbols and their intents charge each other, exponentially increasing their influence on the mind.
Go on a metaphorical journey of self-discovery.
Defeat Ghosts with the power of your inner light.
Avoid dangerous traps.
Find your way through mazes and puzzles.
Discover Some of the many true meanings of magic.
The levels represents dark aspects of human consciousness, like Fear or Attachment. By beating a level, you shall find brighter states of mind, like Love or Truth.
As you might pass through the levels, you may unlock the magical sigils and symbols that represent those new brighter states of mind.
The sigils are symbolic representations of the magician's desired outcome. They are symbols created to cut through the walls of the conscious thought and affect directly the unconscious mind. It's at some extent, similar to subliminal messages.
One of the techniques we use to create sigils is a Sigilization method created by Austin Osman Spare, who was a magician, as well as a painter and graphical artist. The technique consists in writing spells with your intents, and agglutinate the letters to reduce the written statements in abstract symbols. The conscious mind may not remember the meaning of the symbols, but the subconscious keeps the memories about the symbol being made. This way, the symbols and their intents charge each other, exponentially increasing their influence on the mind.
System requirements for macOS
Minimum:
- OS: OSX 10.9 or higher
- Processor: 1.6Ghz+
- Memory: 1 GB RAM
- Graphics: 128 MB, Shader 2.0
- Storage: 1500 MB available space
Recommended:
- OS: OSX 10.9 or higher
- Processor: 3 Ghz Dual Core
- Memory: 4 GB RAM
- Graphics: 128 MB, Shader 2.0
- Storage: 1500 MB available space
System requirements for PC
Minimum:
- OS: Windows 7 or higher
- Processor: 1.6Ghz+
- Memory: 1 GB RAM
- Graphics: 128 MB DirectX®–compliant, Shader 2.0–enabled video card
- DirectX: Version 9.0
- Storage: 1500 MB available space
Recommended:
- OS: Windows 7 or higher
- Processor: 3 Ghz Dual Core
- Memory: 4 GB RAM
- Graphics: 512 MB DirectX®–compliant, Shader 3.0–enabled video card
- DirectX: Version 9.0
- Storage: 1500 MB available space
System requirements for Linux
Minimum:
- OS: Ubuntu Linux 14.04 or higher
- Processor: 1.6Ghz+
- Memory: 1 GB RAM
- Graphics: 128 MB, Shader 2.0
- Storage: 1500 MB available space
Recommended:
- OS: Ubuntu Linux 14.04 or higher
- Processor: 3 Ghz Dual Core
- Memory: 4 GB RAM
- Graphics: 128 MB, Shader 2.0
- Storage: 1500 MB available space
Face It - A game to fight inner demons reviews and comments
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review Also get free (Orlygift) The Game is in and of itself quite okay. It runs fluidly without Bugs and for the Price the Graphics would be fine too. :)
It also contains Collectible cards. :)
Translated by
Microsoft from French
Microsoft from French
Early access review Plil fun game, the idea of defending yourself with a torch against ghosts makes me think of Luigi's mansion. Side content is positive on the other hand the game play seems to me poorly managed particularly the torch displacement
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Product received for free Early Access Review Forced-to-play by twitch.tvampxdr10 You have fun from a Bird's eye view to maneuver a Man with Melon Head over Barbed traps and Bonfires? Do you like to expel Worm-like spirits with your Flashlight?
Then this Game is just right for you!
The Game is entertaining and also on duration or for in between make it fun.
At any normal Level, there is always a dark Version with more Traps and Ghosts.
Short and Knapp: Trashi proofed
Translated by
Microsoft from French
Microsoft from French
Early access review the levels are uninteresting, the annoying narration (blablabla inner demons), and why these intro and end-of-level videos that you can not pass? And who, moreover, are the same for each level?
And what a pleasure to arrive at the end of level 5, on the last platform, all so that ghosts appear before and behind me, and I beautiful put the lamp in the face, some survive and kill me. Hop, back to the beginning of the level, and all the letters to recover again. Yippee. As if the game needed this...
Got a free copy of the game from orlygift.com.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review Presection: I bought the Game in the Bundle With "Soul Gamblers" (£0.49) Bin died in the third Level and was no longer reused ...
Had To close the Game or the Process manually. After that, I hadn't had any real Desire.
Very sad.
German:-()-English: Graphic: 7/10 Idea: 5/10-()-Idea: 5/10 Control: 5/10-()-Movement/Controls: 5/10 Sound: 7/10-()-Sound: 7/10 Total: 24/40-()-Total: 24 /40 [German] That's 4 Pct. over half, which is good for such a "Mini-name," but unfortunately not good enough for a Recommendation.
[English] Thats 4 Points over half of the total, wich is good for a "Minigame" but not good enoug for a recommendation.
Verdict: Beautiful, somewhat restrained, atmospheric Graphics with good Sound. (Headphones were used)
Control is fluid, only disturbs the Pressing (Muhahah a Word Re-creation) of the mouse or X button to use the Flashlight. By constantly pivoting while walking, it doesn't make the whole "Thing" any easier.
The Environment is often not to be assessed, which makes controlled Jumping or not falling down Blocks sometimes impossible.