Sol Floreo
About
Enjoy a relaxing space odyssey, where you guide a flower with sunlight to restore life to the galaxy, one planet at at time. Find and restore bulbs located on each planetoid and use their power to spread throngs of floral life everywhere.
You cannot fail, only explore.
Sol Floreo is a Swinburne University of Technology student game developed by Tessellate9 for our capstone project. We're eager to provide this 5 minute demo as our final build, and sincerely hope you enjoy it!
- Relax to a piece of minimalist exploration and unwind to the humbling beauty of life, driven by warm visuals and a harmonising soundscape.
- Control dynamic sunlight to keep a flower on its journey to spread floral life, guide it away from shadow so the flower can grow.
- Swap over to moonlight to recede backwards. Restore three thematically diverse planetoids to traverse a galaxy, with smooth transitions between levels.
- Destress with a variety of stunning plant life and nurture worlds with radiant green.
Jordan Mizzi Creative Director / Programmer / Production Assistant / Marketing
Braydan Owen Producer / Lead Programmer / Level Design
Lachlan Fuller Software Engineer / Sound Artist / Animator
Mark Lockwood UI Design / QA Lead
Jonathon Page Level Designer / Social Media Manager / Writer
Kkye Hall 3D Environment Artist / VFX Artist / 3D Rigging and Animation
Jacob Kennedy Amor Particle Artist
Matthew Dodson-Geary 2D Artist / Animation
Harry Fisher Composer/Sound Artist
Awards Game Connect Asia Pacific Student Showcase - October 2018 LinksPress-Kit: https://www.sol-floreo.com/
Twitter: https://twitter.com/Sol_Floreo_Game
Facebook: https://www.facebook.com/SolFloreo/