Sol Survivor reviews

Translated by
Microsoft from Russian
One of the best Tower Defense games, and even with a futuristic entourage. Already for 5 years with great pleasure again and again run Sol and shoot the waves of the insektoid Supostatov. In co-op-even more fun Of the good: + CHIC soundtrack. It's a Gray. I've never heard anything like it. + Excellent visual component, effects, detailing + Very Pleasant Art + written history and mini-universe, for knowledgeable English-what you need + Multimode + Decent level of difficulty + Reconciled balance + Co-op + Indecent Low The price Of the bad:-Detailing and the engine weak (console hello), places cartoatically-Weak promotion of the project, in connection with what is undeserved low fame and online-Minimal cruelty (although it is an amateur)-Lack of continuation In principle all Cons-conditionality that do not affect the game itself. The Game to buy recommend can categorically everyone-a great way to spend the evening pleasantly with friends.
Translated by
Microsoft from Deutsch
A nice TD with good Atmosphere, plenty of choice of Towers as well as Opponents. Unusual is the Commander system. On the 4 Worlds, 2-3 Commanders are Available and define which towers are available and which Support skills can be Used. Later you can also build your Own Commander and equip you with Skill Codes At will. + good Atmosphere + pleasant Pace of Play + Wide Range of towers and Support skills, even if only a Part can be used + many Achievments, for which you need some Time + by the various Commanders is quite a higher Replayability-the Campaign in itself is relatively short, in 6-7 Hours everyone has gone through-to reach the Achievments, you have to use how wild support skills, because they bring extra Points-without them you can't reach them at all-the Difficulty of the Cards is very different, it g Does not give a classic Rise from Map to Map-there is no Fast-forward function! Overall it is a good Game and for the Price you can access without hesitation.
Translated by
Microsoft from Russian
Gospadi, this is one of the saddest and Unideal TD's that ever chased. Yes pancake, old Azura Strike Defis from Old Varkraft 3 is 20 times more interesting. So Many years have passed and yet someone manages to do such a hell of a barking. -The Design of the turrets is simply chapped. Yes, if the Razrabi tuto postivali figure "Teapot" of Max, and that would be more interesting. Tsyindira, Hreniddra and other downing. -Monsters are boring to the acres. Lousy design. -Turrets, except fire-thrower, shoot with colored strips. Amazing stripes fly in the mobs, and it looks as exciting as sleeping in the frost homeless. -The Cards are boring and not beautiful. Decided to mow under no need realism. -You Won't believe it, but you can't call the waves ahead of time. -You will not believe twice, but here you can not pause or accelerate the process. Sit and stare like multicolored stripes sluggish and slowly fly into mobs. Obdelatsja as interesting. In General interface on the fan, lover of the crappy interfaces. There was Still a dull defence grid, but it's better than that. There is another wagon and a small cart TD which is at times better than Sol Survivor. I don't advise anyone.