Average Playtime: 4 hours

Sol Survivor

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Jump in to intense turret defense action with Sol Survivor! Build turrets to defend your colony and the innocent colonists within. Smash enemies with volleys of actively-controlled orbital support. Play with friends in co-operative and competitive multiplayer matches or test your mettle against our new Survival mode! Orbital Support - Get up close and personal with the enemy by calling down orbital lasers, salvos of artillery and many other weapons in support of your turrets. Never be stuck wishing your turrets could fire just one more shot! Huge Turret Arsenal - Twenty-six turrets are at the ready in the fight against the enemy, with each one filling a unique role. Try "old-time" strategies like cannons and mortars or ramp up the technology with banks of lasers and automated drones! 10 Unique Playstyles - Ten distinct executive officers bring unique combinations of turrets and support to the battlefield. Choose a favorite or pick the officer that best suits the challenge at hand! Immersive Camera and Controls - With a full rotational camera, the battlefield is at your fingertips. View the action from afar and plan strategies or get in close for precise actions! Exciting Co-Op and Multiplayer Modes - Choose from up to four game modes: the casual Duo mode, flexible Versus mode, challenging Co-Op or competitive Wars mode. Play with up to 8 friends! Survival Mode - Fight against tougher and tougher waves of enemies crafted randomly to create new challenges with each game. Challenge your friends to beat your best times! In-Game Encyclopedia - Always be well informed about the turrets and the enemy by consulting the in-game encyclopedia. Read up before starting a battle or check up on your knowledge quickly from the field.
Platforms
Metacritic rating
75
Release date
Mar 15, 2010
Developer
Cadenza Interactive
Publisher
Cadenza Interactive
Age rating
Not rated
Website
http://www.solsurvivorgame.com
System requirements for PC
  • OS: Microsoft Windows XP, Vista, or 7
  • Processor: 2.0 GHz CPU
  • Memory: 1 GB RAM
  • Hard Drive: 430 MB free space
  • Graphics: Shader Model 2.0, 128 MB NVIDIA GeForce 6600 or ATI Radeon 9800
  • Sound: DirectX 9.0c compatible sound card
  • DirectX®: DirectX 9.0c
  • Other Requirements: Broadband connection for Multiplayer, .NET 3.5 Framework, XNA 3.1 support
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Last Modified: Aug 24, 2019
Available on
Steam
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Translated by
Microsoft from Russian
One of the best Tower Defense games, and even with a futuristic entourage. Already for 5 years with great pleasure again and again run Sol and shoot the waves of the insektoid Supostatov. In co-op-even more fun Of the good: + CHIC soundtrack. It's a Gray. I've never heard anything like it. + Excellent visual component, effects, detailing + Very Pleasant Art + written history and mini-universe, for knowledgeable English-what you need + Multimode + Decent level of difficulty + Reconciled balance + Co-op + Indecent Low The price Of the bad:-Detailing and the engine weak (console hello), places cartoatically-Weak promotion of the project, in connection with what is undeserved low fame and online-Minimal cruelty (although it is an amateur)-Lack of continuation In principle all Cons-conditionality that do not affect the game itself. The Game to buy recommend can categorically everyone-a great way to spend the evening pleasantly with friends.
Translated by
Microsoft from Deutsch
A nice TD with good Atmosphere, plenty of choice of Towers as well as Opponents. Unusual is the Commander system. On the 4 Worlds, 2-3 Commanders are Available and define which towers are available and which Support skills can be Used. Later you can also build your Own Commander and equip you with Skill Codes At will. + good Atmosphere + pleasant Pace of Play + Wide Range of towers and Support skills, even if only a Part can be used + many Achievments, for which you need some Time + by the various Commanders is quite a higher Replayability-the Campaign in itself is relatively short, in 6-7 Hours everyone has gone through-to reach the Achievments, you have to use how wild support skills, because they bring extra Points-without them you can't reach them at all-the Difficulty of the Cards is very different, it g Does not give a classic Rise from Map to Map-there is no Fast-forward function! Overall it is a good Game and for the Price you can access without hesitation.
Translated by
Microsoft from Russian
Gospadi, this is one of the saddest and Unideal TD's that ever chased. Yes pancake, old Azura Strike Defis from Old Varkraft 3 is 20 times more interesting. So Many years have passed and yet someone manages to do such a hell of a barking. -The Design of the turrets is simply chapped. Yes, if the Razrabi tuto postivali figure "Teapot" of Max, and that would be more interesting. Tsyindira, Hreniddra and other downing. -Monsters are boring to the acres. Lousy design. -Turrets, except fire-thrower, shoot with colored strips. Amazing stripes fly in the mobs, and it looks as exciting as sleeping in the frost homeless. -The Cards are boring and not beautiful. Decided to mow under no need realism. -You Won't believe it, but you can't call the waves ahead of time. -You will not believe twice, but here you can not pause or accelerate the process. Sit and stare like multicolored stripes sluggish and slowly fly into mobs. Obdelatsja as interesting. In General interface on the fan, lover of the crappy interfaces. There was Still a dull defence grid, but it's better than that. There is another wagon and a small cart TD which is at times better than Sol Survivor. I don't advise anyone.
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