Average Playtime: 2 hours

Call to Arms

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We think you should try before you buy! Grab the game for free and play multiplayer matches or skirmishes versus bots. Furthermore, you can unlock all multiplayer units in the free version via the progression system. In case you want to enjoy singleplayer or Workshop content, then you can upgrade your game to full version at any time!For returning customers: Your game did not change into a free game. Please read the fact check, or scroll down to the info sheet!


Enjoyed what you saw in the free version? Now everything gets better! Experience the cooperative campaign with your friends, play user generated content and mod your game from ground up. Endless possibilities await you to increase your singleplayer and multiplayer experience. Only got so much time? Don't worry, your base factions are unlocked right away and extra items will make it even more fun to customize your army!


The Deluxe Edition of Call to Arms is designed for the biggest supporters of the game, it includes the following bonus content:

  • The Allied Army DLC, including two minor factions and a GRM singleplayer campaign
  • A clan tag item
  • Exclusive squad logo items
  • Emoticon items for the in-game chat
  • A slight XP boost to speed up your progress in the leaderboards
  • An outstanding HUD element visible while playing and recording matches


Includes the Deluxe Edition and Season Pass! Please read before you buy: There will be no DLC released during Early Access, if you buy the Season Pass now, you can support the development of new factions and speed up the progress. We will also allow you to beta test new factions before anyone else!

The Season Pass includes:

  • The Allied Army DLC, including two minor factions and a GRM singleplayer campaign
  • The German Army DLC, including the German faction and a new singleplayer campaign
  • The Russian Army DLC, including the Russian faction and a new singleplayer campaign

Do I get new factions without owning the Season Pass? Yes. You will have to wait until each DLC is completed and on sale, then you will be able to unlock new units in multiplayer. Singleplayer content is exclusive to DLC owners and if you own the Season Pass, you can use all multiplayer units out of the box, as soon as they are available. The content will be released throughout 2017.

Feature List

About the GameCall to Arms offers an innovative new look into modern era combat. Initially offering two playable factions with realistically modeled vehicles and heavy weaponry, as well as dozens of firearms and customizations. Command your troops to victory or fight by yourself in the 3rd or 1st person action mode.

Conquer rural areas, factories, railway stations and towns during intense missions and use the environment to your advantage. Cover is everywhere, and almost everything can be destroyed. An unseen amount of challenges are awaiting you in exciting, yet competitive online combat supported by Steamworks!Real-Time Strategy
Control several dozen units and place your squads in cover, flank your enemies and support your allies while advancing to the next key objective. Plant claymores, fortifiy FOBs, or set up mortar positions. There is an endless amount of options to choose in the RTS mode of Call to Arms.1st/3rd Person Controls
Not only can you defeat your enemies as a commander, but also by taking over any of your individual soldiers. You can control them in 3rd person view, as well as first person. The game has no limits!Tanks
Take over one of your vehicles at any time and join the heat of combat during intense tank warfare! Call to Arms offers you the ability to control every single unit to the last bit, including the type of ammunition you can use to take out enemy targets.Helicopters
If you need that little bit of extra fire power, then hop into a helicopter and support your allies in online matches with some serious air support that leaves no room for escape!

System requirements for PC

  • OS: 64bit - Windows 7, 8, 10
  • Graphics: DirectX 11 compatible
  • DirectX: Version 11
  • Storage: 30 GB available space
  • Sound Card: DirectX 11 compatible
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Last Modified: Sep 17, 2019

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Call to Arms reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review I have to say for an Early Acces Game, it makes it really much bit of a whim. This Game has a lot of Potential in my Eyes and yes it's some of the Men of War have been "copied," but a lot of Games are somewhere "the same" and resemble each other a lot. So those Who get excited about it are, in my View, stupid. Well, we'll get to The Gameplay first. It's an RTS in the modern Age, for Beginners it gets a little hard at first but you quickly find yourself in the Game. You have a lot of Freedom in terms of Tactics and the Cards are not too big, but also not too small. You lose egt. Hardly the Overview in the Fight. The Control is only unfortunately very spongy and the Units are often very "Stupid" and run completely wrong instead of the given Route or they just stay on the Spot & die this Way. To the Graphic: I have to honestly say the Graphics are very good for a BETA game (some probably don't know that the Game is not yet in the Alpha But on version 0.8). The People, the Tanks, the Environment (that is, everything Concerning Flora & Fauna), Shadows, destruction, Weapons, etc. look very realistic. A Feast for the eyes. But I don't like something and these are the Animations. When the Soldiers shoot, it looks like they don't have a Pushback. Later, if you take a close look, you could almost think you're sending Cyborgs into battle. Singeplayer: There's not much to say About that. The Singeplayer is relatively short, but varied. In addition to Multi-battles, you also have Sneak Missions and a "Third-person shooter Scene." Multiplayer: That's my case. The most important. The Multiplayer system is simple: You create a Room, set the Mode, select the Map, and set either normal or your own Settings. Are both Teams full and ready (isn't necessarily necessary for both Teams to be full, but it's better) it's off. Once On the Battlefield, the starting Units are first put on the Field, after which you have to save on new Units. To the Feeling of playing Itself: The most important thing is Team spirit. If you don't have this, don't need to start. It's Fun when you have Team chamber ads that talk to you and play tactically. Unfortunately, there are not too many of them and that is sad. Going up without tactical Action and simpliples means you lose. My Conclusion: On the whole, the Game is worth a Look for RTS fans despite the fact that it's a Beta. It is also nice if the People who like the Game would get involved in the Development. In the Future, it would be nice if the Developers brought in more Animations, improved the Game from Performance so it runs more fluidly, revise the Controls and make the "AI" (Artificial Intelligence) a Tick smarter and more challenging. PS: All The people who like to play the Game should help with the Improvement!
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