Solarix
About
Solarix is a science-fiction stealth-horror game featuring open-ended levels for both combative and stealth-focused playstyles. Solarix combines old-school sci-fi horror with next-gen style and graphics. The story follows an electrical engineer desperately fighting for his life after an infection wipes out an interstellar research station. He must contain the disease, battling both the remnants of the crew and his own fracturing mind. Our goal is to go beyond jumpscares and cheap thrills. Solarix is about a world that overpowers you with unease, insecurity, and desperation, forcing you to confront your own role in the horrors to come.
Features:
Features:
- 12 chapters with engrossing story line with lots of unique characters that provide psychological depth to player experience of survival horror.
- Variety of weapons and hacking tools allowing the player to develop different strategies to overcome obstacles and progress for sneaking & combat & puzzle solving & environmental interaction.
- Advanced Stealth A.I with varying voice sets & detection abilities and several other perceptive features.
Here is a detailed description of Solarix Stealth A.I and its relation with the game-play mechanics:
Solarix is a stealth game, and you can either use "stealth-based combat" or you can even finish the game without firing a bullet but knocking everyone out or you can even finish the game without alerting anyone.
If you like stealth kills, explore for ammo, use your pistol carefully(=combat) and aim for headshots and move around...
If you want to knock out enemies, don't use your pistol, use your tazer, observe their patrol points and knock them out one by one...
If you want to create your own darkness, use your pistol on lights, not on enemies...
If you want to "ghost" the entire game that is also possible, but you'll have to keep an eye your light meter and environment all the time...
If you want to lure enemies around, use throwable objects, not any weapons...
If you are around monsters and get caught, use your pistol to defend yourself until you find some cover/hiding spot...
Further in the game, if you are bored of sneaking around, use your shotgun to blast enemies, but you have to explore around carefully to collect ammo first... - Unique puzzles in that require exploration and information gathering in classic adventure style.
- Wide variety in environments...In Solarix, you'll travel from cramped corridors to vast exotic forests to giant space stations to ominous underground facilities. Each level has its own strategy; each strategy is created by you. Some levels you'll have to run away from monsters, in some levels you'll want to directly confront them. One level will require you explore around in classical-adventure style to solve puzzles, whereas another level will require you to sneak around carefully.
- Rich in-game content – you’ll encounter not just human enemies and monsters but you’ll have to hack your way through turrets, security cameras, sniper-robots and flying drones. There is a different and unique type of enemy awaiting you around every corner.
- Professional voice acting providing lots of depth to background
System requirements for PC
Minimum:
- OS: Windows XP and above
- Processor: 3.0 GHz dual core or better
- Memory: 1 GB RAM
- Graphics: DirectX 9 compatible with 512 MB video RAM or better (NVIDIA GeForce GTX 460 / Radeon HD 5850)
- DirectX: Version 9.0
- Storage: 3 GB available space
- Sound Card: Windows compatible sound card
Recommended:
- OS: Windows 7 / 8 - 64-bit
- Processor: 2.4 GHz quad core or better
- Memory: 4 GB RAM
- Graphics: DirectX 9 compatible with 1 GB video RAM or better (NVIDIA GeForce GTX 760 / Radeon HD 7950)
- DirectX: Version 9.0
- Storage: 3 GB available space
- Sound Card: Windows compatible sound card
Solarix reviews and comments
Translated by
Microsoft from Russian
Microsoft from Russian
Product received for free I have been watching this game for a long time, as well as many times trying to win it. And recently this game was distributed free of charge, for which many thanks.
At First I liked the game. Not a Bad graphics on my favorite engine Unreal. Nothing brakes, not bad shadows and textures. In General, visually I am satisfied.
Nice to my heart a tie about a virus, zombies, enemy mercenaries. A Little Horora. Just a little. No One jumps at you, doesn't haunt you. There's a gun and a shocker. The Enemies are strong and the charges are small. But If you act cautiously, everything will work out. You can hide, and you can neutralize enemies one at a A.
I also liked the Presentation of the plot. The protagonist constantly receives messages with instructions from some artificial intelligence, his rival and some young ladies, monologues which I am delighted-so they are insane. Plus All this is not bad voiced.
Unfortunately, the advantages of the game end. The Whole experience spoils the dull design of the levels. If the corridors of the stations are still nothing like that, the open levels completely repulsed the desire to continue playing. And if I had to just walk from point A to Point B, I wouldn't spit. However, the player constantly needs to perform several tasks to advance to the next level. The saddest of which-the search for notes, diaries and other junk. They are given at a level not so much, but because of a bad card, find another record is difficult.
Probably, it would be possible to concatenate teeth and to pass the next level suffering from Gigantomania. After all, I was The sex of the game. But Perhaps I will not, there are other games that I want to try.
Translated by
Microsoft from Spain
Microsoft from Spain
This game is crap. I have Not needed more than 40 minutes to see that nothing makes sense. To See, from when you take the objects with the ♥ ♥ ♥ ♥ ♥ ♥ Space and above, it is skipped with Z. GJ designers. Fucking EEA masters. And The jump is useless!
We Go to the IA that we have PA time. Step in front of the guys and we will not be that you run and have the flashlight on (that's what a light of ♥ ♥ ♥ ♥ ♥ ♥) do not get caught. Ole his balls.
I can Not really say anything about the argument because I only played a little, but really, the little I've played....
There Is A situation where you have to go up to an elevator and ask you for a card (CLICHe ALERT). Once you get it, you come back, and it tells you you need another one. But be careful. It Doesn't tell you invalid card or you still need another card. He tells You, unfulfilled target, go to this building and take another card. Who in his right mind thinks that an elevator as an error is going to put objective unfulfilled, to see. (That if we avoid having to use 2 cards, mother Mia)
Graphically I will not talk, because it can be bad (this is disgusting) but at least have fun And by the way, who looks for a game of fear... It gives more fear ♥ ♥ ♥ ♥ ♥ ♥ Slender (which already wrote a negative criticism of how bad it is) really, who looks for some terror has much more interesting things like amnesia outlast or alien isolation.
If any friend gives you this, encerradle in a room 24 hours while farting through a hole but without escaping the air. And yet you'll be benevolent.
A lot that a game did not annoy me so much internally (while I played was not alone and we laughed). There Are a thousand games better than this, and we go for 20 euros that costs and I will not tell you.