Average Playtime: 1 hour

Soldiers of the Universe

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About

Join the War Against Real Terror!

Soldiers of the Universe is a story-driven first person shooter game that tells the story of a group of soldiers fighting against terrorist organizations in the Middle-East.

Story

The Republic of Turkey has a secret organization called "Akinci Warriors" who specializes in secret military operations. Our hero Hakan takes over his father Selim Kahraman’s place as "The Toyga" of Akinci Warriors. He will lead military operations to take his father’s revenge and he will fight against the enemies of the state. Having trained in military and various branches of science for many years Hakan will be fighting a relentless struggle against terrorists along with three other heroes that joined to his side. After meeting Mr. Barbaros and Akıncı warriors, a lot will change in Hakan's life. He will learn what "patriotism" really means and he will understand the importance of fighting for his own country but not for his personal devils. With the intelligence gathered by Republic of Turkey, The Military and Akinci Warriors; our heroes will carry out operations against various terror organizations at Southeast Anatolia, Northern Syria and Istanbul.

Operation Locations

• Cizre / Sirnak / Turkey
• Nusaybin / Mardin / Turkey
• Jarabulus / Aleppo / Syria
• Al-bab / Aleppo / Syria
• Sultanahmet / Istanbul / Turkey

Development Process

This is the first game of a handful devoted indie game developers at Rocwise Entertainment. We worked for countless days and nights to make it possible to put up this story-driven FPS game of ours within a few months on a tight budget.

After finishing concept, design and story elements in February 2017, development process of Soldiers of The Universe (SoTU) finally came to an end. Initially, we were planning to release SoTU in July 2017. But to make a smooth launch and more importantly, to get face to face feedback from the players, we decided to postpone our release date to match with the first day of GameX 2017 International Digital Gaming and Entertainment Expo.

So... What we will do after early acces launch? We will be working on co-op mode (if we can't include it in early access launch), evaluate on player feedbacks, adding new game mechanics, new operations, map optimizations and much more...


*Visuals, gameplay mechanics and animations on this page does not represent the final quality of the experience.
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Platforms
Developer
Rocwise Entertainment
Publisher
Rocwise Entertainment
Age rating
0+ Everyone
Website
http://www.soldiersoftheuniverse.com/
System requirements for PC
Minimum:
  • OS: Windows 7 64-Bit or later
  • Processor: Intel Core i3-3225 @ 3.30GHz
  • Memory: 4 GB RAM
  • Graphics: nVidia GeForce GTX 500 Series 1GB / AMD Radeon HD 6000 Series 1GB
  • DirectX: Version 11
  • Storage: 15 GB available space
  • Sound Card: N/A
  • Additional Notes: Oyunumuzun optimizasyon çalışmaları devam ediyor. Şu an Windows 10'da 4GB RAM'i zorluyoruz. Daha da düşürmeye çalışacağız. En sağlıklı sistem gereksimini oyun çıkmadan önce duyuracağız.
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Edit the game info
Last Modified: Apr 22, 2019
Available on
Steam
  • Platform PC was added to Soldiers of the Universe.

    May 28, 2019
  • Store Steam was added to Soldiers of the Universe.

    May 28, 2019
  • 11 new screenshots were added to Soldiers of the Universe.

    May 28, 2019
  • Developer Rocwise Entertainment was added to Soldiers of the Universe.

    May 28, 2019
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Translated by
Microsoft from Deutsch
Early Access Review In my opinion, this "game" is crap. I know it is in early access, but the basic gameplay element: shooting, is the biggest bug i have ever seen... Recoil is just a tale, in this game, because there is NONE. But even without recoil, its hard to hit an enemy , even by single shots. But the enemy hits you very well, from all distances... Distance is the other buggy thing. It is hard to see enemys, because at the distance, there is alway fog. They hit you all the time, without a real chance, to see the enemys. The enemys are another buggy thing: The AI is CRAP, they doesnt seem to care, when you hit them. I have played many ea titles, but never had one, where the basic game elements, are just annoying and not working... Last things: Sound is crap too and you are only able to crouch... A soldier who just can crouch, the last time i saw this, was some years ago... The graphics are realy out of date, even the Unreak 4 engine is used... Sorry, DEV, but 1 or 2 month more development, before releaseing it to eary access, could be the better way to make sure, that the basic gameplay elements should work better... I`ll come back in 2 or 5 month, to have a look at the improvement. If there is any improvement, ill update my review!
Translated by
Microsoft from French
Product received for free "first person shooter extremely hard (barely seen, you explode), soldiers of the universe offers players to try to be cautious and to advance with fear every step of being in the line of sight of an enemy. At some gameplay, graphically late but not naughty, soldiers of the universe would be a nth FPS lambda warrior in the Middle East if it was not designed... In Turkey. This changes everything because the game resumes all that is patriotic in a good big call of the beautiful era, but transposed to the Turkish army (or here, to a secret branch named AKINCI warriors). We are fighting in Syria, in Istanbul, with these introductory cutscenes that resonate like a very propagandistic political discourse and it is just as embarrassing as at the time with the Americans. Except for that, soldiers of the universe is so the only one to suggest that you can't help but find a soul. The Turkish development team Rocwise Entertainment has put its culture, knowledge and beliefs into it, and it is quite evident. We really like to discover some elements of this culture in the few cutscenes, equally poorly played and the discourse too patriotic... Too bad they serve a very low game of the forehead and more than frustrating by its difficulty. " Other reviews on GameSideStory.com
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