Somnus (itch)
About
Somnus is a minimalist tower defence game whose aesthetic is inspired by games like Monument Valley and Journey,
The player has to keep the shadowlings from draining the light source from the mother crystal, to do this they have to activate towers strategically but it comes with a cost...
With each activation and upgrade the light source is drained so you must choose wisely.
This game was made as an academic project. It was intended for mobile platforms but it never got off the prototyping stage.
Art by João Jacinto. UI by Ângelo Marques. Code by Ana Lopes.
[Trailer]