Average Playtime: 6 hours

Sorcerer King

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About

In Stardock’s newest fantasy strategy game, your existence is threatened by the evil Sorcerer King who is hell-bent on ascending to Godhood. The problem is, Godhood comes with the price of your entire world’s destruction, which is a bit of a bummer. The clock is ticking down to Doomsday and you must raise your army as you explore the land and take on hundreds of quests in your efforts to stop the Sorcerer King before it’s too late. Expand your kingdom, learn powerful new spells, and choose your allies and enemies carefully. You will need every bit of help you can get when you finally bring the fight to the Sorcerer King’s doorstep. After all...how do you kill a God?Key Features:
  • The Sorcerer King - This is not a fair fight. Your opponent is more powerful and his onslaught against the Shards you must protect is unending. Maintain diplomatic relations with your enemy and then strike when the time is right.

  • Doomsday Counter - This unique mechanic serves as a reminder that your time to put down the Sorcerer King is limited. If he fills the counter and completes his spell, your world is doomed.

  • Crafting - Through battles and quests, players must discover recipes and gather components in order to craft powerful items.

  • Enchanting - Imbue equipment with magical properties that customize your forces’ capabilities far beyond anything you’ve seen in a fantasy strategy game to date.

  • Unique Skills - 6 different playable Sovereigns, each with their own unique set of skills and abilities, will allow the player to experiment with different styles of gameplay.

  • Adventure - Hundreds of unique, individually written questlines bring a touch of humor to the impending doom of the apocalypse.

  • Rivals - The remains of once-powerful factions cling to life in the Sorcerer King’s world, but they cannot hope to defy him alone. Ally with them and they will grant you their Champion...or, wipe them out to claim their land and treasures all for yourself.
Platforms
Metascore
75
Release date
Developer
Stardock Entertainment
Publisher
Stardock Entertainment
Age rating
Not rated
Website
http://sorcererking.com

System requirements for PC

Minimum:
  • OS: Windows 10 / 8.1 / 7 SP1 / Vista SP2
  • Processor: 2.2 GHz Dual Core Processor
  • Memory: 2 GB RAM
  • Graphics: 512 MB DirectX 9.0c Compliant Video Card
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 5 GB available space
  • Sound Card: DirectX Compatible Sound Card
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Last Modified: Sep 17, 2019

Where to buy

GOG
Steam

Top contributors

accujazz

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Sinkler

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573,372 items
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Protector Of The Weak
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The Iron Fist
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Sorcerer King reviews and comments

Translated by
Microsoft from Russian
First of all I do not understand people who write bad reviews, having spent in game tens of hours. Yes, of course, the game is not disclosed for the first 1-2 hours. But for 10 hours already clear and if you spend 20 30 100 hours and then write that it is terrible-well........ Personally, I play the Gog version, here I bought when there was an early phase and I did not play it. I decided to write a Review when I saw a lot of negative reviews. The Game does not deserve it. Of course, the game is not perfect, it has problems that can be solved and which no longer solve. But it really captures. At least once, but pass interesting. Trivial concept, miniquests with different results. Against the backdrop of absolute bezrybya in this genre and the terrible last characters, the game is really good. Your reviews just discouraging the desire to develop games in this genre... Much easier to make an arcade for the phone free2play and mow the dough. What to think about and bring together a large-scale 4x strategy in fantasy.
Translated by
Microsoft from Deutsch
Sorcerer King is a Game in which you have to prevent The Aforementioned Sorcerer King (SK) from becoming a God. Because, of course, you want to become yourself. This can be achieved by means of 4x elements, i.e. Expansion, Research, Crafting and Warfare. Sounds quite exciting if the Everything worked together. Tact, unfortunately, doesn't! Even the Developers say there is no AI in the "conventional" Sense in this Game, and you can tell that. It just happens almost Nothing. Independent Peoples have often not built a single Settler after 200 Rounds of play, even as a Disability they simply don't matter. The SK acts very incapacitated, whether it'S Troop Management Or Expansion or diplomacy or or or. Example pleasing? Circa around train 150 on Insane difficulty, the SK reports and finally realizes that we are a Threat and therefore sends us a few Lieutenants and/or other Units as "Supervisory organs." They then park themselves just outside the Reach of our Garrisons and do nothing else for the Rest of the Game! Unfortunately, all other "Features" are just as toothless: A few different Units, completely unbalanced Spells (some Spells already available at the Beginning are so mass overpowered that you have already won), Races and Heroes are predetermined, So nix with its own Creations, the Doomsday Clock (built-in Time Limit) is super useless, as it only becomes a threat from Moves 500 and in the vast majority of Cases the Game has been over for a Long time. Verdict: Boring Scrap, don't buy! You can see that the Enwickers no longer had any Money or desire to develop this Ramsch. Dear Fallen Enchantress: Legendary Heroes (same Company) play ..
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