Souliseum
About
After a tragic event you're casted out of the plane of existence you reside in, only for your soul to reappear in King Slime's coliseum with most of your memory wipped out. Faint images echo in your mind, reteaching you tricks from your earlier years, as horrid enemies get slowly close to your spectral appearance.
The moment you manage to materialize your signature cape and mask, King Slime's voice thunders through the arena. You're the latest lost soul to arrive to the battlefields of glory, the time to fight and regain your past life is here!
Souliseum is a short Action RPG combat game where you choose which spells to learn and how your character grows. Fight through waves of slimy monsters intent on gunking your progress.
After each battle, you will be able to choose a new spell to learn, or a stat upgrade to prepare you for the next battle.
Created by the
Madness Factory team
for
Fight through rounds of monsters to reach the boss. After each round you will be able to choose an upgrade, choose wisely and achieve glory!
As for the controls, it's an arcade game it's really easy to grasp. The increasing number of skills our heroine/hero can get makes things slightly more difficult, but nothing is out of reach.
Controls are only on keyboard, but it may change if development goes on after submission.
They go as follows:
ActionKeyMove upArrow upMove down
Arrow down
Move left
Arrow left
Move right
Arrow right
Soul Fist
QSoul Saber (unlockable)
Mappable to Q, W, A, E, S, D
Soul Sting (unlockable)
Mappable to Q, W, A, E, S, D
Soul Skewer (unlockable)
Mappable to Q, W, A, E, S, D
Soul Cleave (unlockable)
Mappable to Q, W, A, E, S, D
Soul Firefly (unlockable)
Mappable to Q, W, A, E, S, D
Soul Boomerang (unlockable)
Mappable to Q, W, A, E, S, DSoul Bomb (unlockable)
Mappable to Q, W, A, E, S, DSoul Pulse (unlockable)
Mappable to Q, W, A, E, S, DSoul Blink (unlockable)
Mappable to Q, W, A, E, S, DSoul Shield (unlockable)
Mappable to Q, W, A, E, S, DPause / MenuESC
The whole mappeable thing means you will have to choose what skills you want for your run… So choose wisely!
We are a group of friends who've recently begun an adventure as game developers. Initially created for GameJam game development, the studio is increasing in size and currently boasts a diverse group of programmers and artists of different walks of life.
Souliseum created for Ludum-Dare 45 - Jam by:
Juanjo Marmol (@DrecoArt)
Kumar Daryanani (@Vanther)Rodrigo Puig (@RodPuig)
Daniel Ferreira (@Danferb)
From Madness Factory (@MadnessFactory)