Space Dog:Ultimate Returns
About
Doggy needs your help to solve puzzles in space! Grid base puzzles game.
We made this game in 8 days during Thinky Jam, using pre-existing level design tool for Cato. Despite the short level design time (6 main levels in 2 days), we believe the gameplay mechanics are fun. Hope you enjoy it!
Mechanics inspired from KepCap Fight
Instruction:
Arrow key = move
Z = undo
R = restart
Console:
back quote = console
resolution = reset resolution
resolution 1920 1080 = set Resolution width height
sfx 1 = turn sound effects on
bgm 0 = turn background music off
leveldesign = turn level design on
Credits:
Code: Blasin (Team Woll)
Art & Level Design: Frank (Team Woll)
Audio: Zuxin