Average Playtime: 2 hours

Space Impossible

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Take the helm of a starship as you explore, blast or trade your way through the cosmos in a procedurally generated sandbox universe where every tile matters. Use your ship to explore unknown star systems, become a pirate preying on trade routes or do work for the military as your fate is in your own hands.

Key Features:
  • Every object is made up of tiles, which can be destroyed, created or changed allowing for very tactical combat
  • Procedurally generated universe — Enter a different seed and each universe is different
  • Multiple factions — Each with a dozen or more starships
  • Near-real Newtonian physics allowing for a better space-like experience — Use a tractored ship as a shield against attacks or use it to smash into the enemy
  • Ship customization — Change the color of the tiles of your ship for the ultimate in self-expression (coming soon)
  • Trade system — Have a bunch of stuff you don't want? Travel to a nearby tradepost and sell it, or buy that crucial upgrade you need (coming soon)
  • Manufacturing system — Gather key materials and use it, along with specialty labs, to create new ships and components, or upgrade existing ones
  • Single Player and Multiplayer — Play singleplayer or multiplayer on LAN or Internet
  • Cross Platform — Windows, Mac (coming soon) and Linux (coming soon)
  • Ongoing Free Updates — Continue to receive updates as features and content are added
Release date
Happy Polygon
Happy Polygon
Age rating
Not rated

System requirements for PC

  • OS: Windows XP 64bit
  • Processor: 1.7 Ghz Core 2 Duo
  • Memory: 2 GB RAM
  • Graphics: 256 MB VRAM, SM 2
  • DirectX: Version 9.0c
  • Storage: 300 MB available space
  • Additional Notes: Requires 64bit operating system
  • OS: Windows 7/8/8.1/10 64bit
  • Processor: Intel i5 or equivalent
  • Memory: 4 GB RAM
  • Graphics: 1024 MB VRAM, SM 3
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 300 MB available space
  • Additional Notes: Requires 64bit operating system
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Last Modified: Aug 28, 2019

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Space Impossible reviews and comments

Translated by
Microsoft from French
Early access review finally a game of this kind in cooperation! Even if it sounds a little ugly, we get there quickly, because it's super fun:)
Translated by
Microsoft from Russian
Early Access Review Is not a community game. The Score is 9/10 Due to the fact that not all can be crafting 9 points. And so it is quite nothing with friends played on a pirate Without a paw at all!! This game is just A @ Uenna
Translated by
Microsoft from Russian
Early Access Review When placing slots for modules, how to place modules that their direction was in the direction that you need-well, as at the initial station slots for weapons are directed in different directions?
Translated by
Microsoft from Deutsch
Early Access Review Just two Programmers in Space Impossible let players step into the Footsteps of a Spaceship Captain and claim space economically or Militarily or just go on a Voyage of Discovery. The pixel retro environment is largely changeable because-as in Minecraft-it consists only of individual Blocks. So you start with a tiny Spaceship And a small Space station in a peaceful but also dynamic solar system, collect Raw Materials and scrap More advanced Technologies in the ship's own laboratory, which you then sell on Merchant ships or Can be swapped for higher-quality Technology. At the same time, it remains completely clear in which form you build what And where. In each Zone there are also unknown-marked with a "!"-To discover, such as old Shipwrecks, which then examined, completely taken over and expropriated from their partly still existing Raw Materials or also "towed" via Tractor Beam to their own Room Base Can. When the Time is right, so-called jumping gates also allow nearby Areas and Solar Systems to be explored. But Beware! At the Latest there, however, there are also-In addition to large and peaceful Trade Transporters-pirates and other Factions, who are striving for Possessions and life. However, There is always the Possibility to improve your own Shields and Weapons, to flee or to team up with other Players in the optional Multiplayer. There is enormous Potential in the game, which at first Glance is inconspicuous, and it is already a lot of Joy. Above all, the far-reaching Changeability of the Game world, the sophisticated Crafting System and the Multiplayer offer a lot Of Fun! In The meantime, there are also numerous Missions (Trade, Combat) to be fulfilled in order to increase the Reputation among the respective Factions. A Trading System, including routes between NPCS and Players, as well as Jumpgates between the Star Systems, have also been implemented. Still a little Insider Tip:) Updates: My German Translation of most Game Content can be activated via the Steam workshop!
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