Space Moth DX reviews

Translated by
Microsoft from French
That's the ball! (You hadn't seen it coming, this rotten pun, huh?) In space moth DX you can find a lot of Nice elements that make you think for example a Touhou 6. Already, for those who, like me, are fed up with always blowing up stuff in space, surrounded by ships that are all alike, this game is cool. Insects, nature, pretty colors, graphics side, it's good, as long as we have nothing against the pixel look. But this, for the players of shmups, in principle, it is acquired. On the gameplay side, it's a gem. Deliberately Enerver enemies to pick up more points by killing them, it's not cumbersome, as innovation (I think of the last Touhou, that we would spend more time to understand than to work), and yet, it's a hell of a job. Forcing the player to juggle between two weapons, and at the same time to limit his use of the focus mode, under penalty of making a rotten score, it is well thought out, and the result is small onions. On the difficulty side, overall, it's affordable. Without easy mode for beginners, the game is already aimed at seasoned players, but is not so hard, in the genre. For me, the big weakness was the sound design. The music is really not top, especially that of the bosses. This is surely why, in addition to the lack of diversity of patterns, the game does not make so much talk about it. It does not stop me to recommend it warmly to amateurs of the genre!
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Translated by
Microsoft from Deutsch
"Space Moth DX" is an Old-school bullet light shooter. Bullet source typical Is to dodge the Projectiles of the Opponents who come upon us in Patterns. Our Hit box does not consist of our entire Spaceship, but only of a small Point in the Middle of our Ship. Meanwhile, we enter through an ever-pressed Button Continuous Fire, shatter simple Enemies and Bosses and collect Items that bring Points. "Space Moth DX" is set in The Insect Realm. So Our Opponents are Beetles, Dragonflies or even water Lilies or Frogs. All outflow Projectiles in species-specific Patterns. At the End of a Passage there is always a Boss Opponent waiting, such as a giant Deer Beetle. Bullet-Hell is meant very seriously. There are Moments when almost the whole Screen is full of Projectiles and we have to squeeze through the few Gaps. Overall, the Game is not very long, but due to the challenging Degree of Difficulty it guarantees longer fun. The most important thing with such Titles, the Controls, is direct and easily controllable, so a Success is really based on the skill of the Player. Graphics and Music is pure Retro, Japanese alt-connourishy. Aptly and skillfully, anachronistic Feelings are addressed. The Style is simple, charming, colorful, creative and entertaining. Rating: 7/10 Atmosphere 6/10 Story 7/10 Graphic 7/10 Sound 7/10 Game Mechanics 7/10 Balancing 7/10 Game Pass Conclusion: Sympathetic Little Retro Bullet-Hell Shooter. 7/10 Overall Rating
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