Spellgear reviews

Translated by
Microsoft from Italian
Early Access Review Despite early access, Spellgear promises well. The little chance to characterize the character initially had made me twist my nose, but the combat Sistem has made me reconsider. It is in fact peculiar to a Free To Play title; Very pleasant, that tests the player regardless of the "level" from these reached, but instead dependent on his skill. Sure, it's not all ' Roses and flowers ' and there are many things to be sisitemare. One of these is the "jump" action of the PG, in my opinion rather pathetic and inefficient, often sometimes ' buggy ' with coarse animations. Again: I find it annoying the lack of possibility of changing the equipment (weapons and armor but not ammunition) outside the SafeZone, is rather constrictive. In Addition, the open world so much praise from the developers, is rather limited (it is also true that is still in the process of development so we give time to time). I also Add that the game has different and heavy "lag" (despite the undersigned have an excellent internet connection), but as far as I know the development team is already working on a resolution of the problem. Ultimately, Spellgear is a very nice game, but above all quite different from the usual games of the genre. Would you recommend it? Yes, but only for fans of the genre Action FreeToPlay, as it presents very particular mechanics and not appreciable by all fans of MMOS. I Look forward to new developments in the game hoping that this can only improve.
Read more...
Translated by
Microsoft from Deutsch
Early Access Review Preface: Spellgear is an OpenWorld MMORPG WITH Moba-style Arenas. It is a non target, skill based PVP oriented mmo without the Duty of PVE. A super optimized game with constant fps over 200 at maximum Settings, no Laags, crashes, Bugs (ok once I hung in a Wall tight with B but you can sit back to the Base but no Problem). Man notices it is a Game where a lot of Work has already been put in But there still needs to be a lot more Work put into Spellgear, which absolout is not a Problem it is not for Reason an Early Acess game. It offers PVE and PVP Content. The Developers are currently focusing on PVP. Unfortunately, it has to be noted that there are currently hardly any Players, so I have not yet been allowed to look at the Moba arenas. The Developer told me that given in short a Crack Update which, as he was hosting, attracts a lot of new Players to the Glorious World. The Duel System is very nice as there is an arid system so that the Difference is not too big between the Players. I have to just say that I love the Design of the Arenas. In addition, there Are subsequent Modes in THE PVP CTF, TDM, Domination on various Maps. PVP Content with BASEN (I'm looking forward to it), Towers, Minions should also be submitted. In addition, there are in the Game 2 fractions that you can join House of Migurat as well as The Foundation to join via the pve Part in the SPiel. There are currently 3 Classes Magicians, Paladin and Archer. More will probably follow. PVE: This Paragraph is by previous Speakers Fakeluke the better one simply cannot put it. "The PVE Content, however, is pretty" standard "Go there and a quiet 10 of those. Hole this and that. I hope that the Paths between the Quest Generators and the Destination are sometimes quite far apart. The previous Quests can become quite monotonous after starting Island. Mounts... A good Question, I haven't found anything on the Internet in this respect yet. There are currently 2 Dungeons playable, but have not yet been added for Testing. " RIchtig beautiful I think there is a Dynamic Day and Night change. At the Same time, the Music is varied as well as rich in faet. Pay2Winn??? No definitely not because there is no real money shop. There is also an ingame shop which uses the PvP currency and is not available for purchase. Verdict: Buy buy buy ... Rip until the Doctor arrives. And this lovely Nice Project with the nicest Admin I've seen.
Read more...