Average Playtime: 1 hour


Add to
My games
Add to
Save to

Click to rate



SpellGear is an exciting action role-playing game with a unique combat system, an Open World, perilous Crusades, and engaging Arenas where players can test their mettle.

The battle system of SpellGear is “non-target”, which means the game doesn’t automatically target your enemies for you. You set the direction of your attack yourself, and a successful strike depends entirely on your accuracy and skills. Also the game implements somersaults, blocking moves, and the ability to repulse enemies, helping you avoid damage and survive the most difficult of combat situations.

Another distinguishing feature of the SpellGear combat system is how weapons and equipment don’t bind specifically to players. For example, say you’re playing a game as a melee fighter, and you suddenly regret that you don’t have a bow to nail that half-dead scoundrel trying to get away… But there’s someone right there who has a bow—ah, but they can’t give it to you as it’s bound to them. Instead of cursing your luck and arbitrary binding game traits, we allow you to not just replace and trade your weapons with other players, but you can even do it in the heat of combat! Not only that, but you’ll be able to gain more skills with a range of weapons, allowing for you to craft all manner of interesting character builds. We feel this “Unbound” mechanic really helps round out Spellgear, and it makes your game experience truly dynamic and as hardcore as you want it to be.

SpellGear also offers several kinds of arenas with a variety of gameplay. There are a number of modified MOBA arenas, such as Domination, Team Deathmatch, and Capture the Flag. We also provide MOBA arenas with classic and awesome elements like Towers, Minions, and Bases. You can also dive into a more traditionally styled MMORPG Battleground Arena with up to 128 fellow gamers. Naturally, you can also get some for two or four player dueling arena time in!

The expansive open world of SpellGear is called “Astarma”, which is inhabited by many diverse creatures and denizens. Once you select one of several magically-inclined classes you can choose from, you’re ready to jump into this amazing world and start exploring. Astarma two large, fully fleshed-out islands, of which travel between them is through powerful portals created from eldritch sorcery. These lands are quite striking to travelers when they first arrive, and you can almost feel a gentle breeze on your face as you take in the peaceful beauty of Astarma…

But beware, Astarma is not nearly as safe and idyllic as it might initially seem! Since ancient times, these peaceful-looking lands have been torn asunder by a seemingly endless and bloody war between two rival Houses. Clashes can happen at any time and with great frequency as the entire world is open for PvP skirmishes. As a player, you won’t be able to stay on the sidelines—you’ll need to make a choice and pick a side. Until that point, though, new players can feel rather safe from members of the warring Houses. And for those who never want to pick a side, they’re welcome to take up the life of a freebooter—a mercenary—with all the consequences that come with that dangerous (but lucrative) decision. It’s important as a player to remember that choosing a House should happen after you’ve become acquainted with Astarma. Going through the main quest chain for the first level of battle ranking will greatly help you make the right decision for you.

SpellGear takes place in a world riddled with crusades, and exploring these treacherous places will gain you valuable rewards. Any loot that you don’t deem necessary for you own needs can always be sold at auction. Indeed, crusades will provide you a lot of danger, sure, but you can rake in a tidy in-game income along with treasures, items, and weapons for yourself.

When you have no more room in your bag to carry loots and other things, you will then be ready to move into your very own home. There you can store your hard-earned booty and relax. If you grow tired of playing the “regular” Spellgear, we’ve designed a PvP Hub where you can chat with your buddies, check in and dive into Arena brawls, or just go about your business with (almost) no fear of being killed.

Astarma is a world full of people, and so with SpellGear we encourage all players to play with friends. The game gives you the ability to form small groups or entire clans, and these teams of players may be actual friends or new and old friends who have met in-game. Each clan is, of course, honorably distinguished by their own unique name, motto, and coat-of-arms. You’ll find that joining a clan can be very useful for you; because besides allowing you to team up with friends, you’ll also receive certain features and benefits.

A virtual land of constantly bubbling and boiling action, SpellGear is a place chock full of in-game events that top leaders of the Houses regularly host. This is the part where we say “Well, what are you waiting for?”—Are you ready to choose your destiny?Features:
  • Our unique and innovative combat system is non-target based, and you’ll have plenty or moves at your disposal, like dodges and special blocking maneuvers to counter damage;

  • We offer some wicked modes: MOBA, MOBA-style, Classic, and Duel. Each one of these modes has their own particular rules and tactics. Pick your poison and have at it!

  • You also get ability to use weapons and equipment of other classes. Choose a weapon and change skills in combat smoothly and with no worries;

  • Astarma is a beautiful and open world, complete with dynamic day and night cycles. There are plenty of quests to undertake, interesting characters to encounter, enemies to conquer, places to explore, mysteries to solve, etc. Or you could simply enjoy a pleasant sunset with some good company;

  • The main quest chain is specially designed to help you choose which House you’ll join (or if you’ll take the road less travelled and go Freebooter). In addition to all the quests you can take on, there will be various daily tasks to keep you busy, as well;

  • Spellgear’s system of battle ranks is the equivalent of a level in classic RPG games. Increase your rank and become stronger, faster-- better;

  • PvP Hub! A special box is provided with the ability to check into Arenas, chat with friends (which is also possible outside of the hub), and lead your clan without having to enter into the open world;

  • Dungeons! For three, four, or five party-members with loads of loot and treasure awaits all comers. You can dungeon delve as a part of random or pre-assembled groups;

  • Auctions and a well developed in-game economy. There’s always an opportunity to earn extra money. Be an active part of Astarma’s economy;
Release date
SkyRiver Studios
SkyRiver Studios
Age rating
Not rated

System requirements for PC

  • OS: 7,8,8.1,10,Vista,XP
  • Processor: 2 cores
  • Memory: 2 GB RAM
  • Graphics: Intel HD4000, NVidia GT220, AMD HD 6450
  • DirectX: Version 9.0c
  • Network: Broadband Internet connection
  • Storage: 3 GB available space
  • OS: 7,8,8.1,10
  • Processor: 4 cores, 2.5Ghz
  • Memory: 3 GB RAM
  • Graphics: NVidia GTX660, AMD HD7850
  • DirectX: Version 11
  • Network: Broadband Internet connection
  • Storage: 3 GB available space
Edit the game info
Last Modified: Aug 23, 2019

Where to buy


Top contributors


1 edit


1 edit
Bronze Coordinator
Someone who led 10 crusades
Silver Hurtar slayer
Someone who has killed 1000 Hurtars (of any kind)
Gold Golem slayer
Someone who has killed 10k golems (of any kind)
Bronze Hurtar slayer
Someone who has killed 100 Hurtars (of any kind)
Gold Kamlan slayer
Someone who has killed 10k Kamlans (of any kind)
view all achievements
65 items

Spellgear reviews and comments

Translated by
Microsoft from Italian
Early Access Review Despite early access, Spellgear promises well. The little chance to characterize the character initially had made me twist my nose, but the combat Sistem has made me reconsider. It is in fact peculiar to a Free To Play title; Very pleasant, that tests the player regardless of the "level" from these reached, but instead dependent on his skill. Sure, it's not all ' Roses and flowers ' and there are many things to be sisitemare. One of these is the "jump" action of the PG, in my opinion rather pathetic and inefficient, often sometimes ' buggy ' with coarse animations. Again: I find it annoying the lack of possibility of changing the equipment (weapons and armor but not ammunition) outside the SafeZone, is rather constrictive. In Addition, the open world so much praise from the developers, is rather limited (it is also true that is still in the process of development so we give time to time). I also Add that the game has different and heavy "lag" (despite the undersigned have an excellent internet connection), but as far as I know the development team is already working on a resolution of the problem. Ultimately, Spellgear is a very nice game, but above all quite different from the usual games of the genre. Would you recommend it? Yes, but only for fans of the genre Action FreeToPlay, as it presents very particular mechanics and not appreciable by all fans of MMOS. I Look forward to new developments in the game hoping that this can only improve.
Translated by
Microsoft from Deutsch
Early Access Review Preface: Spellgear is an OpenWorld MMORPG WITH Moba-style Arenas. It is a non target, skill based PVP oriented mmo without the Duty of PVE. A super optimized game with constant fps over 200 at maximum Settings, no Laags, crashes, Bugs (ok once I hung in a Wall tight with B but you can sit back to the Base but no Problem). Man notices it is a Game where a lot of Work has already been put in But there still needs to be a lot more Work put into Spellgear, which absolout is not a Problem it is not for Reason an Early Acess game. It offers PVE and PVP Content. The Developers are currently focusing on PVP. Unfortunately, it has to be noted that there are currently hardly any Players, so I have not yet been allowed to look at the Moba arenas. The Developer told me that given in short a Crack Update which, as he was hosting, attracts a lot of new Players to the Glorious World. The Duel System is very nice as there is an arid system so that the Difference is not too big between the Players. I have to just say that I love the Design of the Arenas. In addition, there Are subsequent Modes in THE PVP CTF, TDM, Domination on various Maps. PVP Content with BASEN (I'm looking forward to it), Towers, Minions should also be submitted. In addition, there are in the Game 2 fractions that you can join House of Migurat as well as The Foundation to join via the pve Part in the SPiel. There are currently 3 Classes Magicians, Paladin and Archer. More will probably follow. PVE: This Paragraph is by previous Speakers Fakeluke the better one simply cannot put it. "The PVE Content, however, is pretty" standard "Go there and a quiet 10 of those. Hole this and that. I hope that the Paths between the Quest Generators and the Destination are sometimes quite far apart. The previous Quests can become quite monotonous after starting Island. Mounts... A good Question, I haven't found anything on the Internet in this respect yet. There are currently 2 Dungeons playable, but have not yet been added for Testing. " RIchtig beautiful I think there is a Dynamic Day and Night change. At the Same time, the Music is varied as well as rich in faet. Pay2Winn??? No definitely not because there is no real money shop. There is also an ingame shop which uses the PvP currency and is not available for purchase. Verdict: Buy buy buy ... Rip until the Doctor arrives. And this lovely Nice Project with the nicest Admin I've seen.
read more