Spider Crawler
About
You're a spider robot. And your baby bots got lost in the randomly generated robo'squito ship. Go find'em, girl!
This 2D roguelite game was developed in 48 hours for the 2021 Global Game Jam, whose theme was "Lost and Found", with the added challenge of being done completely online. Unfortunately, due to time constraints, some of the weapon upgrades weren't be fully implemented, but we're still very proud of the random procedurally generated maps and the quality of the art and animations achieved.
I worked mostly on the game design / art direction / 2D asset design / production / bugfixing, in collaboration with my colleagues Ricardo Nunes (2D art / character design / UI / 2D animation), João Azuil (programming / level design), David Santos (programming / sound design), and Filipe Santos (programming).