Spread (Grhyll)
About
Small puzzle game made for Miz Jam 1 (art by KENNEY).
Controls: Arrows to move, S to start and stop spreading, R to restart a level, C to continue to next level.
Sources: https://github.com/Grhyll/MizJam1
A timelapse of the dev should come in a day or two.
Sadly there is an issue I don't have time to look into with the WebGL build, regarding reading pixels in a texture, so it's just gonna be a Windows build for now.
It's... pretty hard, unless you're a big puzzle player, but I only found out about the game jam near the end and couldn't use the whole 48h to get a smoother learning curve. Like, it's 2h from the deadline right now, and I'm still making my first build, so, bear with me.
Ok so now I'm trying a second build because the first one doesn't seem to work in WebGL, maybe a TextureFormat thing, so let's try another format. If it doesn't work, it's just gonna be a Windows build.
It didn't work, as you may have read already (if really you're reading that ramble?). Also I couldn't really test it extensively, mainly because it's now 2am here. My dog is trying to guilt trip me because she's tired. Ok Rama, fine, we go to bed.