Squirrels Need Acorns
About
In this game, you fly a squirrel around on a different planet to collect as many acorns as possible in 60 seconds. WASD or arrow keys to move.
Game creator high score is 32.
There is no graphical interface for health, however, the player can hit the wall hard 3 times before ending the run. The screen shakes and a sound is played when the player hits the wall, making it obvious when health is lost.
All code, art, and sound effects were created by Lucidi
Sound Effects Made using: https://www.drpetter.se/project_sfxr.html
Royalty Free Music: https://freemusicarchive.org/music/Chad_Crouch/Arps/Shipping_Lanes
Artist: Chad Crouch
Track: Shipping Lanes
Post Note: This is my first ever game as part of the Beginner's Circle #3 Game Jam. I've learned a lot and found lots of things I'd do differently next time!
Known Bug:
-Occasionally when making contact with the walls, the player will be set inside the wall. I know where this went wrong but I ran out of time to correct it. Seems to happen on about 10% of collisions. (Tilemap isn't completely opaque so when the edge of the collision box matches that transparent pixel, the character will be stuck inside. ) The player is normally able to easily get out of the wall though without taking any losses in health.