S.T.A.L.K.E.R.: Clear Sky reviews

7/10
«Time-tested»
"S.T.A.L.K.E.R.: Clear Sky" transports the player to damp, foggy swamps that differ greatly in atmosphere from the familiar dumps and industrial zones of the Zone. The swamps live their own life: stalkers fight for footholds, mutants emerge from the fog, and rare campfire lights fade into the damp haze. In addition to the main storyline, the player is constantly distracted by side quests, clearing camps, searching for artifacts, and helping factions.

Influence on the World and Faction Wars:
The main highlight of "Clear Sky" is the feeling that you're truly interfering with the balance of power in the Zone. Faction wars allow you not just to shoot up another base, but to purposefully advance "your own" across the map, capture key points, and shift the balance on locations. Player decisions—who to help, which quests to take, where to invest resources—affect who controls territories.

DirectX 10 and Lighting:
"Clear Sky" became a showcase of its era's technologies. Support for DirectX 10 and advanced dynamic lighting noticeably added cinematic quality to the game. Sun rays piercing through the treetops, wet asphalt after rain, thick fog over the swamps—all this makes the Zone not just dangerous, but mesmerizingly beautiful. Even locations familiar from the first part are perceived differently thanks to the new lighting.

Spin-off to the Original Plot:
A prequel that neatly fits into the story of "Shadow of Chernobyl." We witness events several months before the original, from a different perspective and with a new protagonist, while constantly catching references to already familiar characters and the impending catastrophe. Ultimately, the game doesn't try to rewrite the canon but rather complements it, filling in the gaps and providing context for events that were only mentioned in the first part.
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Microsoft from Deutsch
The next Milestone in the S.T.A.L.K.E.R. series. Very nice Graphics and also very nice Story. The Areas invite you to Dream (but would not be recommended in the Zone) and the K.I. is really great. Some new Weapons and Mutants are also included. 100 out of 100 Points.
Translated by
Microsoft from Deutsch
One of the best Games I've ever played! It is from a Time When, as a Character, you still have to make a sensible effort to Survive and your Resorses. Beautiful open Game world with different Possible Solutions. If you make the Effort to rummage away from the Main Story, you will find some Surprises. Unfortunately, the Graphics were already modest at the time and that doesn't get any better these days.
Translated by
Microsoft from Deutsch
Of the three stalk games, Clear Sky is the weakest Part of the Franchise. The Atmosphere is great again, but it sometimes seems a bit unfinished and has Bugs. In my Opinion, this group system Did not work at all, but it was somehow more entertaining because of this. If you already know the two other Games Shadow of Chernobyl and Call of Pripyat, you can also give yourself Clear Sky, otherwise you should first play the other two Games, as they are much better.
Translated by
Microsoft from Deutsch
SPOILER ENTHALTEN * * * * * I catch the Game a little Disappointing. My first S.T.A.L.K.E.R part Of It was Call of Pripyat, which I played through so many times that I could Memorize it. So a few Years later I thought to myself, "Buy a Prooger part of the Series, have shocked!" Said done. At the beginning everything was cool, atmosphere was great and you got to know the faction "Clear Sky" a little bit. But the quests have always felt the same. The side quests were just "Go here and kill this or get that." In call of Pripyat You had the feeling that even the most insignificant Side quest Has an effect on the Game and in Clear Sky it is just insignificant. You hardly know what the main quest is about. It's just being casually said "Follow Strelok, he's not allowed in the Zone" And you do the whole game as well. Strelok run behind. What exactly the Clear sky faction Is doing, I couldn't get out of it either. (Apart from Research stop) The End, however, disappointed me the most. You just die, like everyone else from the Clear Sky faction. Excessive Emission. Conclusion: The Atmosphere was very good as usual of STALKER and it was fun to see the Reactor which you didn't get To see in call of Pripyat. However, I would recommend the third part of the Series "Call of Pripyat" Which is much more besselower. The End of call of Pripyat is even changed by the actions of the Player in the course of the Game, while there is the same, in the warm sense of the word, brain-burnt end.
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