Average Playtime: 3 hours

S.T.A.L.K.E.R.: Clear Sky

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The second installment of the S.T.A.L.K.E.R. franchise is set one year before the events of Shadow of Chernobyl and serves as its prequel. You will explore the forbidden area around Chernobyl, Ukraine, after a new disaster that turned into The Zone, a post-apocalyptic wasteland full of mutants. The setting was inspired by a Russian sci-fi book Roadside Picnic and its adaptation Stalker. Scar, the main character of Clear Sky, is a stalker, which in this world is a term for guides and explorers in The Zone. He was hit by an energy beam that gave him a superhuman ability to survive The Zone’s phenomena. Scar joins the Clear Sky, a secret science organization that studies The Zone’s anomalies. Strelok, an important character from the previous game, appears as the main antagonist. Like its predecessor, Clear Sky is a combination of first-person shooter gameplay with RPG mechanics like skills, leveling up, dialogue, and inventory. The player is free to explore the open world and accept quests unrelated to the central plot from various NPCs and factions. Compared to Shadow of Chernobyl, the prequel has improved graphics, additional options for customization and equipment repair and a complete day/night cycle.
Metacritic rating
Release date
Aug 22, 2008
GSC Game World
GSC Game World, GSC World Publishing
Age rating
18+ Adults Only

System requirements for PC

  • Supported OS: Microsoft® Windows® XP(Service Pack 2)/Microsoft® Windows® 2000 SP4
  • Processor: Intel Pentium 4 2.0 Ghz / AMD XP 2200+
  • Graphics: 128 MB DirectX® 8.0 compatible card / nVIDIA® GeForce™ 5700 / ATI Radeon® 9600
  • Memory: 512 MB RAM
  • Sound: DirectX® 9.0 compatible sound card
  • Hard Drive: 10 GB free hard disc space
  • Supported OS: Microsoft® Windows® XP/Vista (SP1)
  • Processor: Intel Core 2 Duo E6400 / AMD 64 X2 4200+
  • Graphics: 256 MB DirectX® 9.0c compatible card* / nVIDIA® GeForce™ 8800 GT / ATI Radeon® HD 2900 XT
  • Memory: 2 GB RAM
  • Sound: DirectX® 9.0 compatible sound card
  • Hard Drive: 10 GB free hard disc space
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Last Modified: Sep 17, 2019

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S.T.A.L.K.E.R.: Clear Sky reviews and comments

Translated by
Microsoft from Deutsch
The next Milestone in the S.T.A.L.K.E.R. series. Very nice Graphics and also very nice Story. The Areas invite you to Dream (but would not be recommended in the Zone) and the K.I. is really great. Some new Weapons and Mutants are also included. 100 out of 100 Points.
Translated by
Microsoft from Deutsch
One of the best Games I've ever played! It is from a Time When, as a Character, you still have to make a sensible effort to Survive and your Resorses. Beautiful open Game world with different Possible Solutions. If you make the Effort to rummage away from the Main Story, you will find some Surprises. Unfortunately, the Graphics were already modest at the time and that doesn't get any better these days.
Translated by
Microsoft from Deutsch
Of the three stalk games, Clear Sky is the weakest Part of the Franchise. The Atmosphere is great again, but it sometimes seems a bit unfinished and has Bugs. In my Opinion, this group system Did not work at all, but it was somehow more entertaining because of this. If you already know the two other Games Shadow of Chernobyl and Call of Pripyat, you can also give yourself Clear Sky, otherwise you should first play the other two Games, as they are much better.
Translated by
Microsoft from Deutsch
SPOILER ENTHALTEN * * * * * I catch the Game a little Disappointing. My first S.T.A.L.K.E.R part Of It was Call of Pripyat, which I played through so many times that I could Memorize it. So a few Years later I thought to myself, "Buy a Prooger part of the Series, have shocked!" Said done. At the beginning everything was cool, atmosphere was great and you got to know the faction "Clear Sky" a little bit. But the quests have always felt the same. The side quests were just "Go here and kill this or get that." In call of Pripyat You had the feeling that even the most insignificant Side quest Has an effect on the Game and in Clear Sky it is just insignificant. You hardly know what the main quest is about. It's just being casually said "Follow Strelok, he's not allowed in the Zone" And you do the whole game as well. Strelok run behind. What exactly the Clear sky faction Is doing, I couldn't get out of it either. (Apart from Research stop) The End, however, disappointed me the most. You just die, like everyone else from the Clear Sky faction. Excessive Emission. Conclusion: The Atmosphere was very good as usual of STALKER and it was fun to see the Reactor which you didn't get To see in call of Pripyat. However, I would recommend the third part of the Series "Call of Pripyat" Which is much more besselower. The End of call of Pripyat is even changed by the actions of the Player in the course of the Game, while there is the same, in the warm sense of the word, brain-burnt end.
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