Average Playtime: 2 hours

Star Command Galaxies

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Exceptional
Meh
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Release date
Developer
Warballoon
Publisher
Warballoon
Age rating
Not rated
Website
http://www.starcommandgalaxies.com/

System requirements for macOS

Minimum:
  • OS: Mac OS X 10.7+
  • Processor: 1.66 GHz
  • Memory: 1 GB RAM
  • Graphics: intel GMA 950
  • Storage: 2 GB available space
Recommended:
  • OS: Mac OS X 10.7+
  • Processor: 1.66 GHz
  • Memory: 2 GB RAM
  • Graphics: GeForce 9400M
  • Storage: 3 GB available space

System requirements for PC

Minimum:
  • OS: Windows XP+
  • Processor: 1.66 GHz
  • Memory: 1 GB RAM
  • Graphics: intel GMA 950
  • DirectX: Version 9.0
  • Storage: 2 GB available space
Recommended:
  • OS: Windows 7+
  • Processor: 1.66 GHz
  • Memory: 2 GB RAM
  • Graphics: GeForce 9400M
  • DirectX: Version 11
  • Storage: 3 GB available space
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Last Modified: Aug 28, 2019

Where to buy

Steam

Top contributors

Sinkler

1 edit
122

Star Command Galaxies reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review Sorry but doesn't a BETA 1. Maybe a Alpha 2.0 or 3.0. There are so many Bugs or unbalanced Things. For example:-You don't have a change to become enough money for one or two crewemembers (A bonus for a mission are 50$ really?! A crewmember costs $800for ONE day!) -Every fight is dangerous because the enemie can enter your vessel and are much better equipped as you-The teleporter pad funcionally coincidentally-You can hardly influence the battles. There is still a lot of work waiting for you. Good Luck. Sorry, but the Game is not a BETA yet. There are still so many Bugs or non-functioning Things at play:-Unfortunately, there are hardly any Opportunities to make Money. A Crew member costs PRO TAG $800$. Mission Rewards, however, are endowed with a maximum of $50th. Is this supposed To be a Joke? After 4 Days I am broke and my Team is hiring. An Evacuation of 6 Civilians and a Fight against Pirates was just rewarded with ONE ($1w) Dollars. -Unfortunately, there is hardly any Influence on Fights. The Enemy manages to beam defies Activated shield to your Spaceship. Then the Panic erupts. In Addition, it is much better equipped and balloons everything and everyone over the Heap. -From time to time the Teleporter Pads don't work, you then have to leave and enter the Sector again. -The Wishes of Crew members are made in Babysitting And some of them are needed horrendous Sums. Z.b. is immediately required to have a TV Device on Board. Costs $2000, you have 5 Minutes to do that. Enjoy rushing through the Galaxy ... There is still a Lot of Work waiting for the Developers but there is definitely a lot of Potential inside. Let's look what it looks like in a Year. Good luck.
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Translated by
Microsoft from Deutsch
Early Access Review These developers are lying constantly. They simply act like updating this game, clearing "tons of bugs" and stuff. normally, I support indie developers, and I am aware, that life has up and downs and you have no time or energy to work on a game. but this game has so many bugs- right at start even: normally, one starts with 10k $. but sometimes, you don't get these and than you have 0. good luck. there are way to many bugs. most of the time, you are nervous that you might trap in a bug and need to restart. sometimes there is a bug where crewmembers eat all your ressources (like 200 ressources in 2 minutes) and then they hate you. then they have crazy high demands of you. you recruit them and every 5 minutes they want you to buy useless stuff. so you are flying from point to point to fulfill your mission. and then you need to go back to buy that♥♥♥♥♥♥ eeeh possibly your nav points simply dont appear, then you need to restart the whole game. fights are easy, the problem is this crazy social aspect and the broken game mechanics. if you activate red alert people will become angry. if you dont, nobody gives a♥♥♥♥♥♥ they constantly leave their positions to take a♥♥♥♥♥♥or sleep or eat, even if they dont have that desire. sometimes they get trap in a endless desire to eat,♥♥♥♥♥♥or drink coffee. then you must collect them again- this is basically, how the game feels. its not playing the game, the game itself is one the second priority. you must work around that bugs and broken game design. fighting on the other hand is easy if you know how. teleport your crew member on the enemy ship. take all their ammo, scrap, food and everything. well they might try to kill you but simply ignore since fighting is broken also. then simply teleport back and shoot them until they die. there is no reason to bord and kill everybody since even then in a empty ship you need to destroy it. its not like FTL. if you are afraid of loosing that boarding guy who should steal everything, simple shoot the enemy ship a litte bit before boarding so they are busy repairing. this game is HOPELESSLY BROKEN. as you can see I did try to play it. i was hoping that updates will fix it but no. it is broken in the core. nice potential, hopefully other developers will bring this idea into life
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