Average Playtime: 3 hours

Stardust Galaxy Warriors: Stellar Climax

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About

Stardust Galaxy Warriors: Stellar Climax is an engaging 1-4 player couch co-op action shooter game, combining SHMUP and Brawler-like gameplay with light RPG elements. Choose from different game modes, gameplay settings, mechs, weapons and upgrades to customize your experience freely. Soar through space, defeat evil and save the future... from itself!

  • Local co-op for up to 4 players
  • 5 badass player characters, with their distinct special abilities and superweapons
  • A vast arsenal of primary and secondary weapons
  • An extensive and customizable list of game settings; play the way you want
  • A light touch of RPG-mechanics, just for fun
  • A 10-level campaign with a tongue-in-cheek story to tie it together
  • Endless Gauntlet-mode that gets progressively harder as you play
  • Challenge mode with five predefined challenges
  • An amazing, album-length soundtrack (DLC)
  • A disco ball
  • A character named Gundula von Übelvamp
  • No shocking plot twists in the end, like totally
  • You can always trust bullet points

THE YEAR 2087 NEEDS US
You are the new Galactic Police Force, restoring peace and order to the universe. Up to four-player adventures await! Jump in your Galaxy Gear Mech and become the space warrior that saves the future. It's now or never.

CREATE THE RULES
Go with the default rulesets, or tune the gameplay settings to your liking. Adjust health and shield amounts, fire rates, drop rates, hitbox sizes or turn friendly fire on for a frantic, dangerous experience. Choose the way you play from relaxed star rides to maddening bullet-hells!

FIVE MECHS FOR DELIVERING GALACTIC JUSTICE
    Choose from five unique, badass mechs, each coming with its own special abilities.
  • Blue Falcon, the Sniper, uses spears and missile barrages to kill his opposition from afar.
  • Red Tiger, the Berserker, goes hog wild with frenzied claw attacks and time altering abilities.
  • Silver Wolf, the Dasher, charges from place to place exploding enemies into pieces with his bombs.
  • Black Bear, the Reflector, uses shields to make her allies invulnerable and her enemies die to their own bullets.
  • Amber Fox, the Nullifier, sucks in enemy fire only to return it to them tenfold and stabilizes the playing field.

A SPRAWLING GALAXY
Blast evil left and right. The campaign game mode takes you to a perilous journey through space. From the depths of oceans, through alien hives and haunted factories to the outer limits of hyperspace. Explore the galaxy and its beautiful space scenery while destroying the evil.

GALACTIC WEAPON ARSENAL
Equip yourself with a combination of primary and secondary weapons, ranging from pulse rifles, chain guns and rail guns to rockets, shotguns and space flamethrowers! Up to 49 unique weapon combinations in addition to different upgrades and power-ups help you on the way.

GREETINGS FROM THE 90's
Synth samples of yesterday are your allies in the struggle for tomorrow. Hypermelodic soundtrack is here to match your galactic operations!
Release date
Developer
Dreamloop Games
,
Dreamloop Games LLC
,
Dreamloop
Publisher
Aksys Games, Dreamloop Games
Age rating
Not rated
Website
http://www.stardustgalaxywarriors.com

System requirements for macOS

Minimum:
  • OS: OSX 10.7 or newer
  • Processor: 2.4GHz Dual Core
  • Memory: 2 GB RAM
  • Graphics: Intel HD Graphics 3000
  • Storage: 1 GB available space
  • Additional Notes: Game controller OR mouse only OR mouse+keyboard
Recommended:
  • OS: OSX 10.7 or newer
  • Processor: 2.8GHz+ Quad Core
  • Memory: 4 GB RAM
  • Graphics: AMD Radeon 5670 or greater
  • Storage: 1 GB available space
  • Additional Notes: Game controller OR mouse only OR mouse+keyboard

System requirements for Linux

Minimum:
  • OS: Ubuntu 12.04 or newer
  • Processor: 2.4GHz Dual Core
  • Memory: 2 GB RAM
  • Graphics: 512Mb NVIDIA GeForce 9800 / ATI Radeon HD 2600 XT or greater
  • Storage: 1 GB available space
  • Additional Notes: Game controller OR mouse only OR mouse+keyboard
Recommended:
  • OS: Ubuntu 12.04 or newer
  • Processor: 2.8GHz+ Quad Core
  • Memory: 4 GB RAM
  • Graphics: 512Mb NVIDIA GeForce 440 / AMD Radeon 5670 or greater
  • Storage: 1 GB available space
  • Additional Notes: Game controller OR mouse only OR mouse+keyboard

System requirements for PC

Minimum:
  • OS: Windows XP or newer
  • Processor: 2.4GHz Dual Core
  • Memory: 2 GB RAM
  • Graphics: 512Mb NVIDIA GeForce 9800 / ATI Radeon HD 2600 XT or greater
  • DirectX: Version 9.0c
  • Storage: 1 GB available space
  • Sound Card: DirectX compatible sound card
  • Additional Notes: Game controller OR mouse only OR mouse+keyboard
Recommended:
  • OS: Windows 7 or newer
  • Processor: 2.8GHz+ Quad Core
  • Memory: 4 GB RAM
  • Graphics: 512Mb NVIDIA GeForce 440 / AMD Radeon 5670 or greater
  • DirectX: Version 11
  • Storage: 1 GB available space
  • Sound Card: DirectX compatible sound card
  • Additional Notes: Game controller OR mouse only OR mouse+keyboard
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Last Modified: Aug 28, 2019

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Top contributors

Sinkler

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Preview - Stardust Galaxy Warriors: Stellar Climax - Xbox One Gameplay
Sep 7, 2016
Xbox Gamer Reviews
Stardust Galaxy Warriors - Launch Trailer - Nintendo Switch
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Stardust Galaxy Warriors: Stellar Climax - Launch Trailer | PS4
Sep 27, 2016
PlayStation
Stardust Galaxy Warriors Stellar Climax Gameplay [PC]
Sep 9, 2016
TheBlueDragon
Stardust Galaxy Warriors: Stellar Climax Official Trailer
Aug 31, 2016
Dreamloop Games
Stardust Galaxy Warriors Stellar Climax, PS4 Gameplay Part 1
Sep 28, 2016
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1,808 items
4.17%
Full Arsenal
Use all available weapons.
4.17%
Gaunlet Legend
Reach stage 25 in gauntlet mode using "Normal" custom settings preset.
4.17%
Totally Not Random
Get all post-level honorary titles.
4.17%
Strike Legend
Reach stage 25 in Strike mode using 'Normal' custom settings preset.
4.17%
Master Scrapper
Disassemble 5000 Mechanical enemies.
view all achievements
56 items
All Aksys Stardust Galaxy Office Tournament!
All Aksys Stream Test!
SGW Beat 'Em Up Achievement Part 2/2
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24 items

Stardust Galaxy Warriors: Stellar Climax reviews and comments

Translated by
Microsoft from French
It's a pretty average SHMUP in my opinion, but nice to play, no more. Graphically it's the same vein, I find it terrible but still shimmering. I'll see if the stellar climax (definitive Edition) update brings cosmetically-speaking change. If it is already applied it is BOF BOF. Edit: update very weakled, wait as long and postponed thereafter for so little... The graphics and other modelations are the same. I thought it had potential but it is not. Not very dynamic and Basic. In short, it is a European Shmup. Personally I think I have lost my money. Sorry for the developers, I'm not your target but you will have had my financial support anyway. Good luck for the sequel
Translated by
Microsoft from French
/i\Eval hot after 1 hour and a half of play (as I see no evaluation in French... would do a MAJ, because to summarize, I like it well!) It's a SHMUP with a RPG side (a little bit like "radiant Silvergun", but not in the optical m ^ me, I would come back) with a scenario that tends towards the WTF and parody. Having a small number of SHMUP to my meter, it's far from a very difficult hell bullet... but it is good because of one it is very progressive in its difficulty and two, the levels are well done so that we understand the mechanics games and the pattern of the enemies correctly (we are not in the "you have not seen?, you memorize and you start again" expensive to SHM UP treasure as radiant or "Ikaruga"...). It is all the more accessible as you have a shield and a life bar; so we're even further away from the "a dumpling from the beginning soldier!". This is where the RPG part comes into consideration: the improvement of the stats after each internship eventually will suit everyone, the school of skill against the school of grind, if you do not succeed, abandon and farmed your stats. The scenario is in "we're totally balec!" mode. Don't wait for anything except a few smiles:) There is at least a dozen internship (I have not completely finished the campaign), so it must represent 1h30 in a straight line (which is a lot for a SHMUP); the question is whether the other difficulties give reasons to return and if we can play in the long term... I can't tell you exactly. Especially since the devs have not yet completely finished their baby: some bugs (obviously, the stats are not kept after the campaign is over) and no success, nor a card to Exchange. May be waiting a little before taking it... in any case, very good choice for those who want to get to the genre smoothly, and rather good Pickaxe for others.
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